[gd_scene load_steps=8 format=3 uid="uid://di05lhhav43s7"] [ext_resource type="Texture2D" uid="uid://durqtk0juny64" path="res://resources/particles/light_beam.png" id="1_px2l5"] [ext_resource type="Script" path="res://entities/scripts/crystal_glow.gd" id="2_dtblp"] [ext_resource type="Texture2D" uid="uid://b0v24ggq57237" path="res://resources/particles/smallcircle.png" id="3_3ioih"] [sub_resource type="Curve" id="Curve_ffgoa"] _data = [Vector2(0, 0), 0.0, 1.4, 0, 0, Vector2(0.203642, 1), 0.0, 0.0, 0, 0, Vector2(0.799669, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 4 [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_ruaam"] blend_mode = 1 [sub_resource type="Animation" id="Animation_bf3hv"] resource_name = "CrystalGlow" length = 5.0 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("CrystalAreaLight:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1.9, 3.2, 5), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 0, "values": [Vector2(1, 1), Vector2(1.1, 1.1), Vector2(0.8, 0.8), Vector2(1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("CrystalAreaLight:modulate:a") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0.00999999, 0.21, 0.61, 1.01, 1.61, 1.81, 2.2, 2.6, 4, 4.2, 4.6, 5), "transitions": PackedFloat32Array(-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2), "update": 0, "values": [1.0, 0.5, 0.8, 1.0, 1.0, 0.5, 0.8, 1.0, 1.0, 0.5, 0.8, 1.0] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("CrystalAreaLargeLight:scale") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 2.6, 5), "transitions": PackedFloat32Array(-2, -2, -2), "update": 0, "values": [Vector2(2, 2), Vector2(2.2, 2.2), Vector2(2, 2)] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("CrystalGlowLight:scale") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0, 2, 5), "transitions": PackedFloat32Array(-2, -2, -2), "update": 0, "values": [Vector2(1, 1), Vector2(2, 1), Vector2(1, 1)] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("CrystalGlowLight:modulate:a") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0.1, 1.3, 2.8, 4, 5), "transitions": PackedFloat32Array(1, -2, 1, -2, 1), "update": 0, "values": [1.0, 0.5, 1.0, 0.2, 1.0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_r67ky"] _data = { "CrystalGlow": SubResource("Animation_bf3hv") } [node name="CrystalGlow" type="Node2D"] script = ExtResource("2_dtblp") [node name="CrystalParticles" type="CPUParticles2D" parent="."] self_modulate = Color(0, 1, 1, 0.384314) amount = 2 lifetime = 5.0 randomness = 0.1 lifetime_randomness = 0.15 emission_shape = 4 emission_points = PackedVector2Array(15, 0, -15, -15, 15, -15, -15, 0) emission_colors = PackedColorArray() spread = 180.0 gravity = Vector2(0, 0) initial_velocity_min = 1.0 initial_velocity_max = 2.0 scale_amount_min = 2.0 scale_amount_max = 4.0 scale_amount_curve = SubResource("Curve_ffgoa") color = Color(1, 1, 1, 0.164706) [node name="CrystalGlowLight" type="Sprite2D" parent="."] modulate = Color(1.5, 1.5, 1.5, 1) self_modulate = Color(0.372549, 1, 0.996078, 0.0823529) material = SubResource("CanvasItemMaterial_ruaam") position = Vector2(0, -31) rotation = 3.14159 texture = ExtResource("1_px2l5") offset = Vector2(0, 6) [node name="CrystalAreaLight" type="Sprite2D" parent="."] self_modulate = Color(1.5, 1.5, 1.5, 0.408) material = SubResource("CanvasItemMaterial_ruaam") texture = ExtResource("3_3ioih") offset = Vector2(0, 6) [node name="CrystalAreaLargeLight" type="Sprite2D" parent="."] modulate = Color(1.2, 1.2, 1.2, 1) self_modulate = Color(0, 1, 1, 0.109804) material = SubResource("CanvasItemMaterial_ruaam") position = Vector2(0, -12) scale = Vector2(2, 2) texture = ExtResource("3_3ioih") [node name="CrystalGlowAnimation" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_r67ky") }