[gd_scene load_steps=5 format=3 uid="uid://ddwnkcnncxmjv"] [ext_resource type="Script" path="res://entities/scripts/glowling.gd" id="1_aq1kk"] [ext_resource type="Texture2D" uid="uid://b0v24ggq57237" path="res://resources/particles/smallcircle.png" id="2_s3xbi"] [sub_resource type="Animation" id="Animation_01nc3"] resource_name = "GlowingPulse" length = 3.0 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Glowing/Glow:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1.5, 3), "transitions": PackedFloat32Array(1, -2, 1), "update": 0, "values": [Vector2(3, 3), Vector2(2, 2), Vector2(3, 3)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Glowing/Glow/Glower:scale") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0.1, 0.9, 2, 3), "transitions": PackedFloat32Array(1, -2, -2, 1), "update": 0, "values": [Vector2(2, 2), Vector2(1.4, 1.4), Vector2(2.1, 2.1), Vector2(2, 2)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_bl8d4"] _data = { "GlowingPulse": SubResource("Animation_01nc3") } [node name="Glowing" type="Node2D"] position = Vector2(547, 321) script = ExtResource("1_aq1kk") [node name="GlowlingAnimations" type="AnimationPlayer" parent="."] root_node = NodePath("../..") libraries = { "": SubResource("AnimationLibrary_bl8d4") } [node name="Glow" type="PointLight2D" parent="."] scale = Vector2(3, 3) color = Color(0.980392, 0, 0.980392, 1) energy = 1.95 shadow_enabled = true shadow_filter = 2 shadow_filter_smooth = 7.5 texture = ExtResource("2_s3xbi") [node name="Glower" type="PointLight2D" parent="Glow"] scale = Vector2(2, 2) color = Color(1, 0.176471, 1, 1) energy = 0.7 shadow_filter = 2 shadow_filter_smooth = 7.5 texture = ExtResource("2_s3xbi")