[gd_scene load_steps=5 format=3 uid="uid://c2j36m8yplc10"]

[ext_resource type="Texture2D" uid="uid://krxjfmfv7v5u" path="res://stages/test3d/assets/2d/particles/white_star.svg" id="1_duft5"]

[sub_resource type="Curve" id="Curve_fw0vr"]
_data = [Vector2(0, 0.0291684), 0.0, 0.0, 0, 0, Vector2(0.0487805, 0.997311), 0.0, 0.0, 0, 0, Vector2(0.912195, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 4

[sub_resource type="CurveTexture" id="CurveTexture_qm5xb"]
curve = SubResource("Curve_fw0vr")

[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_jq86f"]
particle_flag_disable_z = true
emission_shape = 3
emission_box_extents = Vector3(1920, 1080, 1)
angle_min = -211.0
angle_max = 74.4
direction = Vector3(0, 0, 0)
gravity = Vector3(0, 0, 0)
scale_min = 0.2
scale_max = 0.8
alpha_curve = SubResource("CurveTexture_qm5xb")
hue_variation_max = 0.1

[node name="Node2D" type="Node2D"]

[node name="ColorRect" type="ColorRect" parent="."]
offset_left = -989.0
offset_top = -655.0
offset_right = 3348.0
offset_bottom = 1758.0
color = Color(0.0117647, 0.00392157, 0.0784314, 1)

[node name="GPUParticles2D" type="GPUParticles2D" parent="."]
position = Vector2(960, 540)
amount = 250
process_material = SubResource("ParticleProcessMaterial_jq86f")
texture = ExtResource("1_duft5")
lifetime = 30.0
preprocess = 30.0
visibility_rect = Rect2(-960, -540, 1920, 1080)
