Moves stuff around, made a main menu and scene mgr
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37 changed files with 888 additions and 214 deletions
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@ -10,7 +10,7 @@ func _ready() -> void:
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# Load mesh once and reuse
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if grass_mesh == null:
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grass_mesh = load("res://Stages/Test3D/assets/stylizedGrassMeshes/grass2_mesh.res")
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grass_mesh = load("res://Entities/Grass/assets/grass2_mesh.res")
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func setup_multimesh() -> void:
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if parent_node == null:
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