Moves stuff around, made a main menu and scene mgr

This commit is contained in:
Dan Baker 2025-07-03 14:08:39 +01:00
parent b2e3a3957b
commit 6c023a60a6
37 changed files with 888 additions and 214 deletions

View file

@ -10,7 +10,7 @@ func _ready() -> void:
# Load mesh once and reuse
if grass_mesh == null:
grass_mesh = load("res://Stages/Test3D/assets/stylizedGrassMeshes/grass2_mesh.res")
grass_mesh = load("res://Entities/Grass/assets/grass2_mesh.res")
func setup_multimesh() -> void:
if parent_node == null: