Moves stuff around, made a main menu and scene mgr
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37 changed files with 888 additions and 214 deletions
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@ -61,7 +61,7 @@ func apply_tree_properties():
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func setup_outline_material() -> void:
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# Create outline material with your shader
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outline_material = ShaderMaterial.new()
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outline_material.shader = preload("res://outline.gdshader")
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outline_material.shader = preload("res://Common/shaders/outline.gdshader")
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outline_material.set_shader_parameter("color", Vector3(0.702, 0.557, 0.259))
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func find_all_mesh_instances(node: Node):
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