Moves stuff around, made a main menu and scene mgr

This commit is contained in:
Dan Baker 2025-07-03 14:08:39 +01:00
parent b2e3a3957b
commit 6c023a60a6
37 changed files with 888 additions and 214 deletions

View file

@ -124,7 +124,7 @@ func populate_bush_materials() -> void:
func create_bush_material(color: Color, variation: Color, material_name: String) -> ShaderMaterial:
var material = ShaderMaterial.new()
var shader = load("res://leaves.gdshader")
var shader = load("res://Common/shaders/leaves.gdshader")
material.shader = shader
material.resource_name = material_name