Moves stuff around, made a main menu and scene mgr
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37 changed files with 888 additions and 214 deletions
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@ -124,7 +124,7 @@ func populate_bush_materials() -> void:
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func create_bush_material(color: Color, variation: Color, material_name: String) -> ShaderMaterial:
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var material = ShaderMaterial.new()
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var shader = load("res://leaves.gdshader")
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var shader = load("res://Common/shaders/leaves.gdshader")
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material.shader = shader
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material.resource_name = material_name
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