Tree collisions and highlights

This commit is contained in:
Dan Baker 2025-06-26 18:28:33 +01:00
parent 57602adddb
commit 7255cbdf64
17 changed files with 231 additions and 2251 deletions

13
outline.gdshader Normal file
View file

@ -0,0 +1,13 @@
shader_type spatial;
render_mode cull_front, unshaded;
uniform vec3 color : source_color = vec3(0,0,0);
uniform float thickness : hint_range(0.0, 1.0, 0.01) = 0.03;
void vertex() {
VERTEX += thickness*NORMAL;
}
void fragment() {
ALBEDO = color;
}