Commit graph

  • fc3825067f Merge branch 'develop' main Dan 2026-02-21 12:22:17 +00:00
  • 6c023a60a6 Moves stuff around, made a main menu and scene mgr Dan Baker 2025-07-03 14:08:39 +01:00
  • b2e3a3957b Adds several skybox scenes to addon Dan Baker 2025-07-02 16:17:58 +01:00
  • a4f409f877 Improves scene lighting and tree collision Dan Baker 2025-07-01 11:21:28 +01:00
  • f98773237e Implements tree visibility occlusion system. Dan Baker 2025-07-01 10:32:21 +01:00
  • a1efaf6294 Adds basic camp generation and placement Dan Baker 2025-06-29 14:05:48 +01:00
  • 3959333534 Adds bushes and flowers to ground tiles Dan Baker 2025-06-29 10:58:18 +01:00
  • ea5006e8a2 Improves tree and ground tile appearance Dan Baker 2025-06-28 17:21:50 +01:00
  • 734730beee Much stuff wow Dan Baker 2025-06-27 11:58:59 +01:00
  • 7255cbdf64 Tree collisions and highlights Dan Baker 2025-06-26 18:28:33 +01:00
  • 57602adddb Removes unused variable Dan Baker 2025-06-26 15:27:56 +01:00
  • 33c525a3c0 Refactors grass and tree spawning for seed consistency Dan Baker 2025-06-26 15:26:56 +01:00
  • e7337bede6 Access global map data directly Dan Baker 2025-06-26 15:14:40 +01:00
  • 1dc768ad27 Loads of crap Dan Baker 2025-06-26 14:46:23 +01:00
  • b5bf7619e6 Implements procedural ground tile generation Dan Baker 2025-06-24 13:14:21 +01:00
  • 95665f54eb Makes wind uniforms global Dan Baker 2025-06-24 09:19:11 +01:00
  • c397615e12 Adds VFX and optimizes tile map generation Dan Baker 2025-06-23 20:20:54 +01:00
  • 66ce3ff503 Loads of stuff Dan Baker 2025-06-23 19:39:55 +01:00
  • f3af522683 Adds initial test stage Dan Baker 2025-06-19 15:17:11 +01:00
  • 93f204a868 Adds initial project setup and configuration Dan Baker 2025-06-19 12:33:09 +01:00
  • 80028e1941 Initial commit Dan Baker 2025-06-19 12:31:12 +01:00