nature-sim/Entities/GroundTile/scripts
2025-07-03 14:08:39 +01:00
..
bush_multimesh.gd Adds bushes and flowers to ground tiles 2025-06-29 10:58:18 +01:00
bush_multimesh.gd.uid Adds bushes and flowers to ground tiles 2025-06-29 10:58:18 +01:00
bushes.gd Adds bushes and flowers to ground tiles 2025-06-29 10:58:18 +01:00
bushes.gd.uid Adds bushes and flowers to ground tiles 2025-06-29 10:58:18 +01:00
flower_multimesh.gd Adds bushes and flowers to ground tiles 2025-06-29 10:58:18 +01:00
flower_multimesh.gd.uid Adds bushes and flowers to ground tiles 2025-06-29 10:58:18 +01:00
flowers.gd Adds bushes and flowers to ground tiles 2025-06-29 10:58:18 +01:00
flowers.gd.uid Adds bushes and flowers to ground tiles 2025-06-29 10:58:18 +01:00
grass.gd Tree collisions and highlights 2025-06-26 18:28:33 +01:00
grass.gd.uid Implements procedural ground tile generation 2025-06-24 13:14:21 +01:00
grass_multimesh.gd Moves stuff around, made a main menu and scene mgr 2025-07-03 14:08:39 +01:00
grass_multimesh.gd.uid Implements procedural ground tile generation 2025-06-24 13:14:21 +01:00
ground_tile.gd Adds basic camp generation and placement 2025-06-29 14:05:48 +01:00
ground_tile.gd.uid Adds bushes and flowers to ground tiles 2025-06-29 10:58:18 +01:00
trees.gd Adds basic camp generation and placement 2025-06-29 14:05:48 +01:00
trees.gd.uid Implements procedural ground tile generation 2025-06-24 13:14:21 +01:00