nature-sim/Utilities/MapData/CellDataResource.gd
2025-06-26 14:46:23 +01:00

18 lines
439 B
GDScript

class_name CellDataResource
extends Resource
@export var cell_seed: int = randi()
@export var x: int = 0
@export var z: int = 0
@export var vegetation_density: float = 0.5
@export var ground_compaction: float = 0.0
@export var water: float = 0
@export var moisture_level: float = 0.6
@export var trees: Array = []
func add_trees(qty: int) -> void:
for i in qty:
var tree = TreeDataResource.new()
trees.append(tree)