nature-sim/Entities/GroundTile
Dan Baker 57602adddb Removes unused variable
Removes the unused 'rng' variable from the trees script.
This simplifies the code and reduces unnecessary memory allocation.
2025-06-26 15:27:56 +01:00
..
assets Implements procedural ground tile generation 2025-06-24 13:14:21 +01:00
scripts Removes unused variable 2025-06-26 15:27:56 +01:00
ground_tile.gd Access global map data directly 2025-06-26 15:14:40 +01:00
ground_tile.gd.uid Loads of stuff 2025-06-23 19:39:55 +01:00
GroundTile.gdshader Implements procedural ground tile generation 2025-06-24 13:14:21 +01:00
GroundTile.gdshader.uid Implements procedural ground tile generation 2025-06-24 13:14:21 +01:00
GroundTile.tscn Access global map data directly 2025-06-26 15:14:40 +01:00