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bush_multimesh.gd
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Adds bushes and flowers to ground tiles
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2025-06-29 10:58:18 +01:00 |
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bush_multimesh.gd.uid
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Adds bushes and flowers to ground tiles
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2025-06-29 10:58:18 +01:00 |
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bushes.gd
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Adds bushes and flowers to ground tiles
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2025-06-29 10:58:18 +01:00 |
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bushes.gd.uid
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Adds bushes and flowers to ground tiles
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2025-06-29 10:58:18 +01:00 |
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flower_multimesh.gd
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Adds bushes and flowers to ground tiles
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2025-06-29 10:58:18 +01:00 |
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flower_multimesh.gd.uid
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Adds bushes and flowers to ground tiles
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2025-06-29 10:58:18 +01:00 |
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flowers.gd
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Adds bushes and flowers to ground tiles
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2025-06-29 10:58:18 +01:00 |
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flowers.gd.uid
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Adds bushes and flowers to ground tiles
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2025-06-29 10:58:18 +01:00 |
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grass.gd
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Tree collisions and highlights
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2025-06-26 18:28:33 +01:00 |
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grass.gd.uid
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Implements procedural ground tile generation
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2025-06-24 13:14:21 +01:00 |
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grass_multimesh.gd
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Moves stuff around, made a main menu and scene mgr
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2025-07-03 14:08:39 +01:00 |
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grass_multimesh.gd.uid
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Implements procedural ground tile generation
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2025-06-24 13:14:21 +01:00 |
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ground_tile.gd
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Adds basic camp generation and placement
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2025-06-29 14:05:48 +01:00 |
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ground_tile.gd.uid
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Adds bushes and flowers to ground tiles
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2025-06-29 10:58:18 +01:00 |
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trees.gd
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Adds basic camp generation and placement
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2025-06-29 14:05:48 +01:00 |
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trees.gd.uid
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Implements procedural ground tile generation
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2025-06-24 13:14:21 +01:00 |