Removing a lot of logging
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e88b2248b3
commit
07b63a8426
15 changed files with 9 additions and 67 deletions
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@ -10,9 +10,6 @@ var max_bees = 100
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var spawn_interval = 0.5
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var spawn_timer = 0.0
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func _ready():
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Log.pr("Bee Spawner ready")
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func spawn_bee():
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var bee_instance = bee.instantiate()
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add_child(bee_instance)
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@ -16,9 +16,6 @@ var director_drones : Array = [] # List of all director drones in the world
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@onready var distractor_drone = preload("res://entities/DistractorDrone.tscn")
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@onready var collector_drone = preload("res://entities/CollectorDrone.tscn")
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func _ready() -> void:
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Log.pr("Drone Manager Ready...")
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## Function to detect right click event
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func _input(event) -> void:
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if spawning_drone:
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@ -1,11 +1 @@
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extends Node2D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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Log.pr("Hello there...")
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta):
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pass
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@ -61,9 +61,10 @@ script = ExtResource("3_gg2a6")
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shape = SubResource("CircleShape2D_ewfly")
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[node name="Dog" type="Polygon2D" parent="."]
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position = Vector2(-354, 53)
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position = Vector2(796, 426)
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color = Color(0.803922, 0.407843, 0.239216, 1)
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polygon = PackedVector2Array(819, 301, 866, 278, 888, 364, 842, 319, 832, 373, 806, 423, 775, 424, 754, 377, 762, 319, 728, 360, 739, 263, 765, 284)
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offset = Vector2(0, -15)
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polygon = PackedVector2Array(17, -32, 57, -45, 51, 27, 29, -5, 31, 27, 15, 57, -15, 55, -29, 31, -23, -9, -51, 25, -53, -43, -17, -32)
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[node name="BeeSpawner" type="Node2D" parent="."]
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script = ExtResource("2_qqqq4")
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