Add high scores level with specific settings, new resources for images and textures, update project configuration to include HighScoreMgr, and define style boxes for game theme.
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22 changed files with 821 additions and 12 deletions
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levels/rules/high_scores.tres
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16
levels/rules/high_scores.tres
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[gd_resource type="Resource" script_class="GameRulesResource" load_steps=2 format=3 uid="uid://dxkuoaiws5cc3"]
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[ext_resource type="Script" path="res://components/scripts/game_rules.gd" id="1_g4ck5"]
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[resource]
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script = ExtResource("1_g4ck5")
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level_number = 20
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level_name = "High Scores"
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level_description = "These are the high scores"
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bees_available = 5
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nectar_required = 9999999
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level_par = 2
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collector_enabled = false
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dancer_enabled = false
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director_enabled = false
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distractor_enabled = false
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