Update Dog entity with new textures and animations. Add Level 4 scene with game elements and UI components.
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14 changed files with 432 additions and 9 deletions
185
levels/level_4.tscn
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185
levels/level_4.tscn
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[gd_scene load_steps=17 format=3 uid="uid://byndd263rnk4q"]
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[ext_resource type="Script" path="res://levels/scripts/level_3.gd" id="1_uldek"]
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[ext_resource type="PackedScene" uid="uid://dn6aa6f2f4g4i" path="res://components/RulesComponent.tscn" id="2_41ccr"]
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[ext_resource type="Resource" uid="uid://2xo8nkuq5g35" path="res://levels/rules/level_4_rules.tres" id="3_y0164"]
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[ext_resource type="PackedScene" uid="uid://d1uawawum16b0" path="res://scenes/elements/background.tscn" id="4_2ulo2"]
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[ext_resource type="PackedScene" uid="uid://dwuc6byusf1r3" path="res://scenes/decor/bush.tscn" id="5_r4fbb"]
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[ext_resource type="PackedScene" uid="uid://dj51rgpihnhi" path="res://scenes/decor/naked_tree.tscn" id="6_4f8v1"]
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[ext_resource type="PackedScene" uid="uid://d3mas42mbgec1" path="res://scenes/decor/tree.tscn" id="7_tlpqx"]
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[ext_resource type="PackedScene" uid="uid://eiyribk1ijcu" path="res://scenes/decor/mushroom.tscn" id="8_fw2qi"]
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[ext_resource type="PackedScene" uid="uid://bme541qdw7nai" path="res://entities/Flowers.tscn" id="9_4looi"]
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[ext_resource type="PackedScene" uid="uid://dyu4mucawjlu6" path="res://entities/Beehive.tscn" id="11_m7gfp"]
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[ext_resource type="PackedScene" uid="uid://ddf2mkkw1trkj" path="res://scenes/elements/bee_spawner.tscn" id="12_scxhi"]
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[ext_resource type="PackedScene" uid="uid://b7eeptlk47ymd" path="res://ui/UiComponent.tscn" id="13_a7gm0"]
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[ext_resource type="PackedScene" uid="uid://ct3c16xm33r2a" path="res://scenes/elements/drone_manager.tscn" id="14_6mygu"]
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[ext_resource type="PackedScene" uid="uid://cwutwy11pityw" path="res://ui/LevelCompleteComponent.tscn" id="15_vt473"]
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[ext_resource type="PackedScene" uid="uid://cfhoi2rqxa3up" path="res://entities/Dog.tscn" id="16_ams0s"]
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[ext_resource type="PackedScene" uid="uid://b5whit1dshr3" path="res://ui/GameOverComponent.tscn" id="16_quoie"]
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[node name="Level4" type="Node2D"]
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script = ExtResource("1_uldek")
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[node name="RulesComponent" parent="." instance=ExtResource("2_41ccr")]
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unique_name_in_owner = true
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game_rules = ExtResource("3_y0164")
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[node name="Grass" parent="." instance=ExtResource("4_2ulo2")]
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[node name="LevelDecor" type="Node" parent="."]
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[node name="BushGroup" type="Node2D" parent="LevelDecor"]
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position = Vector2(-243, -56)
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[node name="Bush" parent="LevelDecor/BushGroup" instance=ExtResource("5_r4fbb")]
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position = Vector2(1110, 28)
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scale = Vector2(0.25, 0.25)
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[node name="Bush3" parent="LevelDecor/BushGroup" instance=ExtResource("5_r4fbb")]
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position = Vector2(1272, 123)
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scale = Vector2(0.25, 0.25)
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[node name="Bush2" parent="LevelDecor/BushGroup" instance=ExtResource("5_r4fbb")]
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position = Vector2(1214, 47)
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rotation = 0.60912
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scale = Vector2(0.4, 0.4)
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[node name="BushGroup4" type="Node2D" parent="LevelDecor"]
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position = Vector2(8, -4)
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[node name="Bush" parent="LevelDecor/BushGroup4" instance=ExtResource("5_r4fbb")]
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position = Vector2(1110, 28)
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scale = Vector2(0.25, 0.25)
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[node name="Bush3" parent="LevelDecor/BushGroup4" instance=ExtResource("5_r4fbb")]
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position = Vector2(1272, 123)
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scale = Vector2(0.25, 0.25)
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[node name="Bush2" parent="LevelDecor/BushGroup4" instance=ExtResource("5_r4fbb")]
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position = Vector2(1214, 47)
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rotation = 0.60912
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scale = Vector2(0.4, 0.4)
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[node name="BushGroup3" type="Node2D" parent="LevelDecor"]
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position = Vector2(-928, 592)
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scale = Vector2(0.75, 0.75)
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[node name="Bush" parent="LevelDecor/BushGroup3" instance=ExtResource("5_r4fbb")]
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position = Vector2(1110, 28)
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scale = Vector2(0.25, 0.25)
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[node name="Bush3" parent="LevelDecor/BushGroup3" instance=ExtResource("5_r4fbb")]
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position = Vector2(1272, 123)
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scale = Vector2(0.25, 0.25)
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[node name="Bush2" parent="LevelDecor/BushGroup3" instance=ExtResource("5_r4fbb")]
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position = Vector2(1214, 47)
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rotation = 0.60912
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scale = Vector2(0.4, 0.4)
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[node name="BushGroup2" type="Node2D" parent="LevelDecor"]
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position = Vector2(1291, 1886)
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rotation = 4.5012
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[node name="Bush" parent="LevelDecor/BushGroup2" instance=ExtResource("5_r4fbb")]
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position = Vector2(1110, 28)
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scale = Vector2(0.25, 0.25)
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[node name="Bush3" parent="LevelDecor/BushGroup2" instance=ExtResource("5_r4fbb")]
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position = Vector2(1272, 123)
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scale = Vector2(0.25, 0.25)
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[node name="Bush2" parent="LevelDecor/BushGroup2" instance=ExtResource("5_r4fbb")]
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position = Vector2(1214, 47)
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rotation = 0.60912
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scale = Vector2(0.4, 0.4)
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[node name="NakedTree" parent="LevelDecor" instance=ExtResource("6_4f8v1")]
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position = Vector2(-41, 437)
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scale = Vector2(0.6, 0.6)
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[node name="Tree" parent="LevelDecor" instance=ExtResource("7_tlpqx")]
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position = Vector2(217, 52)
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scale = Vector2(0.6, 0.6)
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[node name="Tree2" parent="LevelDecor" instance=ExtResource("7_tlpqx")]
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position = Vector2(1175, -35)
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rotation = -0.42237
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scale = Vector2(0.6, 0.6)
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[node name="Mushrooms" type="Node2D" parent="LevelDecor"]
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position = Vector2(-254, 571)
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rotation = -0.60912
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[node name="Mushroom" parent="LevelDecor/Mushrooms" instance=ExtResource("8_fw2qi")]
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position = Vector2(232, 250)
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scale = Vector2(0.5, 0.5)
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[node name="Mushroom4" parent="LevelDecor/Mushrooms" instance=ExtResource("8_fw2qi")]
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position = Vector2(1209.52, 209.747)
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scale = Vector2(0.5, 0.5)
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[node name="Mushroom2" parent="LevelDecor/Mushrooms" instance=ExtResource("8_fw2qi")]
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position = Vector2(252, 289)
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rotation = 1.13446
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scale = Vector2(0.3, 0.3)
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[node name="Mushroom3" parent="LevelDecor/Mushrooms" instance=ExtResource("8_fw2qi")]
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position = Vector2(260, 225)
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rotation = 1.13446
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scale = Vector2(0.3, 0.3)
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[node name="Mushrooms2" type="Node2D" parent="LevelDecor"]
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position = Vector2(1551, 802)
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rotation = 2.81347
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[node name="Mushroom" parent="LevelDecor/Mushrooms2" instance=ExtResource("8_fw2qi")]
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position = Vector2(232, 250)
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scale = Vector2(0.5, 0.5)
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[node name="Mushroom2" parent="LevelDecor/Mushrooms2" instance=ExtResource("8_fw2qi")]
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position = Vector2(252, 289)
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rotation = 1.13446
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scale = Vector2(0.3, 0.3)
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[node name="Mushroom3" parent="LevelDecor/Mushrooms2" instance=ExtResource("8_fw2qi")]
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position = Vector2(260, 225)
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rotation = 1.13446
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scale = Vector2(0.3, 0.3)
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[node name="Flowers" parent="." instance=ExtResource("9_4looi")]
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unique_name_in_owner = true
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position = Vector2(1102, 298)
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[node name="Beehive" parent="." groups=["beehive"] instance=ExtResource("11_m7gfp")]
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unique_name_in_owner = true
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position = Vector2(272, 427)
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[node name="BeeSpawner" parent="." instance=ExtResource("12_scxhi")]
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unique_name_in_owner = true
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[node name="UiComponent" parent="." instance=ExtResource("13_a7gm0")]
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unique_name_in_owner = true
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z_index = 1000
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offset_right = 1280.0
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offset_bottom = 720.0
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mouse_filter = 1
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[node name="DroneManager" parent="." instance=ExtResource("14_6mygu")]
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unique_name_in_owner = true
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[node name="LevelCompleteComponent" parent="." instance=ExtResource("15_vt473")]
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visible = false
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z_index = 999
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offset_right = 1280.0
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offset_bottom = 720.0
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[node name="GameOverComponent" parent="." instance=ExtResource("16_quoie")]
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visible = false
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z_index = 900
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offset_right = 1280.0
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offset_bottom = 720.0
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[node name="Dog" parent="." instance=ExtResource("16_ams0s")]
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position = Vector2(731, 309)
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rotation = 0.844739
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16
levels/rules/level_4_rules.tres
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16
levels/rules/level_4_rules.tres
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@ -0,0 +1,16 @@
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[gd_resource type="Resource" script_class="GameRulesResource" load_steps=2 format=3 uid="uid://2xo8nkuq5g35"]
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[ext_resource type="Script" path="res://components/scripts/game_rules.gd" id="1_c8fak"]
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[resource]
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script = ExtResource("1_c8fak")
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level_number = 4
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level_name = "Level Four"
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level_description = "Hazard introduction - it's a dog!"
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bees_available = 60
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nectar_required = 100
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level_par = 4
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collector_enabled = true
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dancer_enabled = true
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director_enabled = false
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distractor_enabled = true
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