Update game levels with hidden Game Over components and new entities like Beehive, Dog, and Vegetable Patch. Adjust properties like visibility, position, rotation, scale for better gameplay experience. Add Level 6 with unique elements and rules.

This commit is contained in:
Dan 2024-05-12 14:30:48 +01:00
parent c991cbba5d
commit 1492f0152f
9 changed files with 302 additions and 19 deletions

View file

@ -40,9 +40,10 @@ texture = ExtResource("2_2xhre")
[node name="DropShadowComponent" parent="." node_paths=PackedStringArray("parent_sprite") instance=ExtResource("3_uglsl")]
parent_sprite = NodePath("../BeehiveSprite")
drop_shadow_distance = 20
drop_shadow_distance = 25
[node name="Area2D" type="Area2D" parent="."]
visible = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_h6wmc")