Update game levels with hidden Game Over components and new entities like Beehive, Dog, and Vegetable Patch. Adjust properties like visibility, position, rotation, scale for better gameplay experience. Add Level 6 with unique elements and rules.

This commit is contained in:
Dan 2024-05-12 14:30:48 +01:00
parent c991cbba5d
commit 1492f0152f
9 changed files with 302 additions and 19 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=17 format=3 uid="uid://vvk5h14u0i1k"]
[gd_scene load_steps=18 format=3 uid="uid://vvk5h14u0i1k"]
[ext_resource type="Script" path="res://levels/scripts/level_3.gd" id="1_7viev"]
[ext_resource type="PackedScene" uid="uid://dn6aa6f2f4g4i" path="res://components/RulesComponent.tscn" id="2_d6prf"]
@ -16,6 +16,7 @@
[ext_resource type="PackedScene" uid="uid://cwutwy11pityw" path="res://ui/LevelCompleteComponent.tscn" id="14_i1bii"]
[ext_resource type="PackedScene" uid="uid://b5whit1dshr3" path="res://ui/GameOverComponent.tscn" id="15_2iprn"]
[ext_resource type="PackedScene" uid="uid://cfhoi2rqxa3up" path="res://entities/Dog.tscn" id="16_jy3y1"]
[ext_resource type="PackedScene" uid="uid://clomllso36j02" path="res://entities/VegetablePatch.tscn" id="17_0sreo"]
[node name="Level5" type="Node2D"]
script = ExtResource("1_7viev")
@ -26,7 +27,19 @@ game_rules = ExtResource("3_xjoeh")
[node name="Grass" parent="." instance=ExtResource("4_o2mgo")]
[node name="LevelDecor" type="Node" parent="."]
[node name="Beehive" parent="." groups=["beehive"] instance=ExtResource("10_ogjm5")]
unique_name_in_owner = true
position = Vector2(138, 488)
[node name="Dog" parent="." instance=ExtResource("16_jy3y1")]
position = Vector2(1021, 227)
rotation = 0.844739
[node name="VegetablePatch" parent="." instance=ExtResource("17_0sreo")]
position = Vector2(382, 146)
scale = Vector2(0.5, 0.5)
[node name="LevelDecor" type="Node2D" parent="."]
[node name="BushGroup" type="Node2D" parent="LevelDecor"]
position = Vector2(-243, -56)
@ -45,7 +58,7 @@ rotation = 0.60912
scale = Vector2(0.4, 0.4)
[node name="BushGroup4" type="Node2D" parent="LevelDecor"]
position = Vector2(8, -4)
position = Vector2(83, 221)
[node name="Bush" parent="LevelDecor/BushGroup4" instance=ExtResource("5_ldaym")]
position = Vector2(1110, 28)
@ -79,47 +92,56 @@ scale = Vector2(0.4, 0.4)
[node name="BushGroup2" type="Node2D" parent="LevelDecor"]
position = Vector2(1291, 1886)
rotation = 4.5012
rotation = -1.78199
[node name="Bush" parent="LevelDecor/BushGroup2" instance=ExtResource("5_ldaym")]
visible = false
position = Vector2(1110, 28)
scale = Vector2(0.25, 0.25)
[node name="Bush3" parent="LevelDecor/BushGroup2" instance=ExtResource("5_ldaym")]
position = Vector2(1272, 123)
position = Vector2(1235.53, -33.756)
scale = Vector2(0.25, 0.25)
[node name="Bush2" parent="LevelDecor/BushGroup2" instance=ExtResource("5_ldaym")]
visible = false
position = Vector2(1214, 47)
rotation = 0.60912
scale = Vector2(0.4, 0.4)
[node name="NakedTree" parent="LevelDecor" instance=ExtResource("6_4xst1")]
position = Vector2(-41, 437)
position = Vector2(57, 251)
scale = Vector2(0.6, 0.6)
[node name="Tree" parent="LevelDecor" instance=ExtResource("7_bmsu5")]
position = Vector2(217, 52)
scale = Vector2(0.6, 0.6)
[node name="Tree3" parent="LevelDecor" instance=ExtResource("7_bmsu5")]
position = Vector2(-27, 309)
rotation = 1.54811
scale = Vector2(0.3, 0.3)
[node name="Tree2" parent="LevelDecor" instance=ExtResource("7_bmsu5")]
position = Vector2(1175, -35)
rotation = -0.42237
scale = Vector2(0.6, 0.6)
[node name="Mushrooms" type="Node2D" parent="LevelDecor"]
position = Vector2(-254, 571)
rotation = -0.60912
position = Vector2(42, 290)
rotation = 0.563741
scale = Vector2(1, 1)
[node name="Mushroom" parent="LevelDecor/Mushrooms" instance=ExtResource("8_dtrxx")]
position = Vector2(232, 250)
scale = Vector2(0.5, 0.5)
[node name="Mushroom4" parent="LevelDecor/Mushrooms" instance=ExtResource("8_dtrxx")]
position = Vector2(1209.52, 209.747)
position = Vector2(133.124, -146.86)
scale = Vector2(0.5, 0.5)
[node name="Mushroom2" parent="LevelDecor/Mushrooms" instance=ExtResource("8_dtrxx")]
visible = false
position = Vector2(252, 289)
rotation = 1.13446
scale = Vector2(0.3, 0.3)
@ -149,11 +171,7 @@ scale = Vector2(0.3, 0.3)
[node name="Flowers" parent="." instance=ExtResource("9_ne0y1")]
unique_name_in_owner = true
position = Vector2(1102, 298)
[node name="Beehive" parent="." groups=["beehive"] instance=ExtResource("10_ogjm5")]
unique_name_in_owner = true
position = Vector2(272, 427)
position = Vector2(1092, 495)
[node name="BeeSpawner" parent="." instance=ExtResource("11_kkv2y")]
unique_name_in_owner = true
@ -180,6 +198,24 @@ z_index = 900
offset_right = 1280.0
offset_bottom = 720.0
[node name="Dog" parent="." instance=ExtResource("16_jy3y1")]
position = Vector2(731, 309)
rotation = 0.844739
[node name="VegetablePatch5" parent="." instance=ExtResource("17_0sreo")]
position = Vector2(620, 691)
scale = Vector2(0.5, 0.5)
[node name="VegetablePatch6" parent="." instance=ExtResource("17_0sreo")]
position = Vector2(837, 732)
scale = Vector2(0.5, 0.5)
[node name="VegetablePatch2" parent="." instance=ExtResource("17_0sreo")]
position = Vector2(384, 624)
scale = Vector2(0.5, 0.5)
[node name="VegetablePatch3" parent="." instance=ExtResource("17_0sreo")]
position = Vector2(747, 374)
rotation = 1.5708
scale = Vector2(0.5, 0.5)
[node name="VegetablePatch4" parent="." instance=ExtResource("17_0sreo")]
position = Vector2(743, 151)
rotation = 1.5708
scale = Vector2(0.5, 0.5)