Lots of colouring in
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parent
02f4ae939c
commit
1c33ea2f59
24 changed files with 592 additions and 46 deletions
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@ -1,14 +1,117 @@
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[gd_scene load_steps=3 format=3 uid="uid://cx7cunaspu08a"]
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[gd_scene load_steps=10 format=3 uid="uid://cx7cunaspu08a"]
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[ext_resource type="Script" path="res://entities/scripts/dancer_drone.gd" id="1_44a5b"]
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[ext_resource type="Texture2D" uid="uid://ck51br2sjtfbk" path="res://resources/textures/dancing_drone_body.png" id="2_d306w"]
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[ext_resource type="Texture2D" uid="uid://bf3e8avdh3iwn" path="res://resources/textures/dancing_drone_hat.png" id="3_deyv3"]
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[ext_resource type="Texture2D" uid="uid://btwh1m8nvxxn3" path="res://resources/textures/dancing_drone_leg_1.png" id="4_uppgc"]
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[ext_resource type="Texture2D" uid="uid://0e8ksjsqrsg5" path="res://resources/textures/dancing_drone_leg_2.png" id="5_kvsjc"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_xfqbx"]
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radius = 25.0
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[sub_resource type="Animation" id="Animation_utxxn"]
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resource_name = "Dancing"
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length = 3.0
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("DancingDroneBody:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1.5, 3),
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"transitions": PackedFloat32Array(1, -2, 1),
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"update": 0,
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"values": [0.0, 0.0523599, 0.0]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("DancingDroneBody:position")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 1.5, 3),
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"transitions": PackedFloat32Array(1, -2, 1),
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"update": 0,
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"values": [Vector2(1, -3), Vector2(10, -10), Vector2(1, -3)]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("DancingDroneBody/DancingDroneHat:rotation")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 1.7, 3),
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"transitions": PackedFloat32Array(1, -2, 1),
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"update": 0,
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"values": [0.0, 0.349066, 0.0]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("DancingDroneBody/DancingDroneLeg1:rotation")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0, 1.6, 3),
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"transitions": PackedFloat32Array(1, -2, 1),
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"update": 0,
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"values": [0.0, -0.174533, 0.0]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("DancingDroneBody/DancingDroneLeg2:rotation")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0, 1.3, 3),
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"transitions": PackedFloat32Array(1, -2, 1),
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"update": 0,
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"values": [0.0, -0.349066, 0.0]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("DancingDroneBody2:position")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"times": PackedFloat32Array(0, 1.5, 2.9),
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"transitions": PackedFloat32Array(1, -0.5, 1),
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"update": 0,
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"values": [Vector2(1, 100), Vector2(10, 102), Vector2(1, 100)]
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}
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[sub_resource type="Animation" id="Animation_iwafd"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("DancingDroneBody2:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector2(1, 100)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_pfpsg"]
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_data = {
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"Dancing": SubResource("Animation_utxxn"),
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"RESET": SubResource("Animation_iwafd")
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}
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[node name="DancerDrone" type="Node2D" groups=["dancer"]]
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script = ExtResource("1_44a5b")
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[node name="Polygon2D" type="Polygon2D" parent="."]
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visible = false
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position = Vector2(1, -1)
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color = Color(0.354435, 0.719091, 0.745333, 1)
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polygon = PackedVector2Array(-28, -25, 25, -28, 26, 33, -32, 19)
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@ -17,3 +120,60 @@ polygon = PackedVector2Array(-28, -25, 25, -28, 26, 33, -32, 19)
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[node name="HitBoxShape" type="CollisionShape2D" parent="HitBox"]
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shape = SubResource("CircleShape2D_xfqbx")
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[node name="DancingDroneBody" type="Sprite2D" parent="."]
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position = Vector2(9.98454, -9.98798)
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rotation = 0.05227
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scale = Vector2(0.2, 0.2)
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texture = ExtResource("2_d306w")
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offset = Vector2(3.09204, 0)
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[node name="DancingDroneHat" type="Sprite2D" parent="DancingDroneBody"]
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position = Vector2(-102, -50)
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rotation = 0.30747
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texture = ExtResource("3_deyv3")
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offset = Vector2(41, -91)
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[node name="DancingDroneLeg1" type="Sprite2D" parent="DancingDroneBody"]
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position = Vector2(-72, 94)
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rotation = -0.163344
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texture = ExtResource("4_uppgc")
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offset = Vector2(19, 94)
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[node name="DancingDroneLeg2" type="Sprite2D" parent="DancingDroneBody"]
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position = Vector2(54, 86)
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rotation = -0.33965
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texture = ExtResource("5_kvsjc")
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offset = Vector2(-16, 107)
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[node name="DancingDroneBody2" type="Sprite2D" parent="."]
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modulate = Color(0, 0, 0, 0.0784314)
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position = Vector2(1, 100)
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rotation = 0.0289966
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scale = Vector2(0.2, 0.05)
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texture = ExtResource("2_d306w")
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offset = Vector2(3.09204, 0)
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[node name="DancingDroneHat" type="Sprite2D" parent="DancingDroneBody2"]
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position = Vector2(-102, -50)
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rotation = 0.229387
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texture = ExtResource("3_deyv3")
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offset = Vector2(41, -91)
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[node name="DancingDroneLeg1" type="Sprite2D" parent="DancingDroneBody2"]
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position = Vector2(-72, 94)
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rotation = -0.0983052
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texture = ExtResource("4_uppgc")
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offset = Vector2(19, 94)
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[node name="DancingDroneLeg2" type="Sprite2D" parent="DancingDroneBody2"]
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position = Vector2(54, 86)
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rotation = -0.146
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texture = ExtResource("5_kvsjc")
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offset = Vector2(-16, 107)
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_pfpsg")
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}
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autoplay = "Dancing"
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