Update export path and level load steps, remove audio resources from levels, adjust main menu load steps and audio resources.
- Updated export path to "build/web/index.html" - Adjusted level load steps for levels 1, 2, and 3 - Removed audio resources from levels - Modified main menu load steps and removed audio resources
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6 changed files with 18 additions and 50 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=17 format=3 uid="uid://dalh10tit6qg"]
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[gd_scene load_steps=15 format=3 uid="uid://dalh10tit6qg"]
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[ext_resource type="PackedScene" uid="uid://dn6aa6f2f4g4i" path="res://components/RulesComponent.tscn" id="1_g1iu7"]
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[ext_resource type="Script" path="res://levels/scripts/level_1.gd" id="1_jrhhc"]
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@ -14,8 +14,6 @@
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[ext_resource type="PackedScene" uid="uid://b7eeptlk47ymd" path="res://ui/UiComponent.tscn" id="11_ndtvv"]
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[ext_resource type="PackedScene" uid="uid://ct3c16xm33r2a" path="res://scenes/elements/drone_manager.tscn" id="12_37aah"]
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[ext_resource type="PackedScene" uid="uid://cwutwy11pityw" path="res://ui/LevelCompleteComponent.tscn" id="13_we755"]
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[ext_resource type="AudioStream" uid="uid://bgcbd6xf0lyrr" path="res://resources/music/bee_background.ogg" id="14_r7utx"]
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[ext_resource type="AudioStream" uid="uid://dvsjpsh5dyixq" path="res://resources/SFX/mixkit-european-spring-forest-ambience-1219.wav" id="15_sukco"]
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[node name="Level1" type="Node2D"]
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script = ExtResource("1_jrhhc")
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@ -151,12 +149,3 @@ z_index = 1000
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offset_right = 1280.0
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offset_bottom = 720.0
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mouse_filter = 1
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[node name="BackgroundMusic" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("14_r7utx")
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volume_db = -18.0
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autoplay = true
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[node name="AtmosphericSounds" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("15_sukco")
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autoplay = true
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