Update export path and level load steps, remove audio resources from levels, adjust main menu load steps and audio resources.

- Updated export path to "build/web/index.html"
- Adjusted level load steps for levels 1, 2, and 3
- Removed audio resources from levels
- Modified main menu load steps and removed audio resources
This commit is contained in:
Dan 2024-05-11 08:54:54 +01:00
parent f9865cf1fa
commit 3eaa959910
6 changed files with 18 additions and 50 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=18 format=3 uid="uid://dcgmtmjsrtafq"]
[gd_scene load_steps=16 format=3 uid="uid://dcgmtmjsrtafq"]
[ext_resource type="Script" path="res://levels/scripts/level_2.gd" id="1_dtbi3"]
[ext_resource type="PackedScene" uid="uid://dn6aa6f2f4g4i" path="res://components/RulesComponent.tscn" id="2_gln7y"]
@ -15,8 +15,6 @@
[ext_resource type="PackedScene" uid="uid://b7eeptlk47ymd" path="res://ui/UiComponent.tscn" id="12_mmtyl"]
[ext_resource type="PackedScene" uid="uid://ct3c16xm33r2a" path="res://scenes/elements/drone_manager.tscn" id="13_pibpn"]
[ext_resource type="PackedScene" uid="uid://cwutwy11pityw" path="res://ui/LevelCompleteComponent.tscn" id="14_uyhgj"]
[ext_resource type="AudioStream" uid="uid://bgcbd6xf0lyrr" path="res://resources/music/bee_background.ogg" id="15_uo15m"]
[ext_resource type="AudioStream" uid="uid://dvsjpsh5dyixq" path="res://resources/SFX/mixkit-european-spring-forest-ambience-1219.wav" id="16_n1b2q"]
[node name="Level2" type="Node2D"]
script = ExtResource("1_dtbi3")
@ -154,12 +152,3 @@ visible = false
z_index = 999
offset_right = 1280.0
offset_bottom = 720.0
[node name="BackgroundMusic" type="AudioStreamPlayer" parent="."]
stream = ExtResource("15_uo15m")
volume_db = -18.0
autoplay = true
[node name="AtmosphericSounds" type="AudioStreamPlayer" parent="."]
stream = ExtResource("16_n1b2q")
autoplay = true