Update export path and level load steps, remove audio resources from levels, adjust main menu load steps and audio resources.

- Updated export path to "build/web/index.html"
- Adjusted level load steps for levels 1, 2, and 3
- Removed audio resources from levels
- Modified main menu load steps and removed audio resources
This commit is contained in:
Dan 2024-05-11 08:54:54 +01:00
parent f9865cf1fa
commit 3eaa959910
6 changed files with 18 additions and 50 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=18 format=3 uid="uid://bw12t0pk5eecr"]
[gd_scene load_steps=16 format=3 uid="uid://bw12t0pk5eecr"]
[ext_resource type="Script" path="res://levels/scripts/level_3.gd" id="1_6fiq4"]
[ext_resource type="PackedScene" uid="uid://dn6aa6f2f4g4i" path="res://components/RulesComponent.tscn" id="2_qf6aq"]
@ -15,8 +15,6 @@
[ext_resource type="PackedScene" uid="uid://b7eeptlk47ymd" path="res://ui/UiComponent.tscn" id="13_cw1ps"]
[ext_resource type="PackedScene" uid="uid://ct3c16xm33r2a" path="res://scenes/elements/drone_manager.tscn" id="14_mtjsg"]
[ext_resource type="PackedScene" uid="uid://cwutwy11pityw" path="res://ui/LevelCompleteComponent.tscn" id="15_1jo0f"]
[ext_resource type="AudioStream" uid="uid://bgcbd6xf0lyrr" path="res://resources/music/bee_background.ogg" id="16_q3tkj"]
[ext_resource type="AudioStream" uid="uid://dvsjpsh5dyixq" path="res://resources/SFX/mixkit-european-spring-forest-ambience-1219.wav" id="17_b1iwr"]
[node name="Level3" type="Node2D"]
script = ExtResource("1_6fiq4")
@ -186,12 +184,3 @@ visible = false
z_index = 999
offset_right = 1280.0
offset_bottom = 720.0
[node name="BackgroundMusic" type="AudioStreamPlayer" parent="."]
stream = ExtResource("16_q3tkj")
volume_db = -18.0
autoplay = true
[node name="AtmosphericSounds" type="AudioStreamPlayer" parent="."]
stream = ExtResource("17_b1iwr")
autoplay = true