Update export path and level load steps, remove audio resources from levels, adjust main menu load steps and audio resources.
- Updated export path to "build/web/index.html" - Adjusted level load steps for levels 1, 2, and 3 - Removed audio resources from levels - Modified main menu load steps and removed audio resources
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6 changed files with 18 additions and 50 deletions
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@ -1,8 +1,10 @@
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[gd_scene load_steps=4 format=3 uid="uid://cbsqd08rb8f83"]
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[gd_scene load_steps=6 format=3 uid="uid://cbsqd08rb8f83"]
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[ext_resource type="PackedScene" uid="uid://cdk8rrve1fe3u" path="res://scenes/main_menu.tscn" id="1_phmcp"]
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[ext_resource type="Script" path="res://scenes/scripts/scene_manager.gd" id="1_py1pt"]
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[ext_resource type="PackedScene" uid="uid://bhy041v5u551a" path="res://scenes/transition_scene.tscn" id="2_jhpbi"]
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[ext_resource type="AudioStream" uid="uid://bgcbd6xf0lyrr" path="res://resources/music/bee_background.ogg" id="4_px4qr"]
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[ext_resource type="AudioStream" uid="uid://dvsjpsh5dyixq" path="res://resources/SFX/mixkit-european-spring-forest-ambience-1219.wav" id="5_r1xj0"]
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[node name="SceneManager" type="Node2D"]
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script = ExtResource("1_py1pt")
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@ -12,3 +14,13 @@ script = ExtResource("1_py1pt")
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[node name="MainMenu" parent="CurrentScene" instance=ExtResource("1_phmcp")]
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[node name="TransitionScene" parent="." instance=ExtResource("2_jhpbi")]
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[node name="BackgroundMusic" type="AudioStreamPlayer" parent="."]
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process_mode = 3
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stream = ExtResource("4_px4qr")
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volume_db = -18.0
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autoplay = true
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[node name="AtmosphericSounds" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("5_r1xj0")
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autoplay = true
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