Adding log.gd

This commit is contained in:
Dan Baker 2024-05-02 09:36:31 +01:00
parent eb32d6614e
commit 4522259397
547 changed files with 46844 additions and 0 deletions

View file

@ -0,0 +1,25 @@
@ECHO OFF
CLS
IF NOT DEFINED GODOT_BIN (
ECHO "GODOT_BIN is not set."
ECHO "Please set the environment variable 'setx GODOT_BIN <path to godot.exe>'"
EXIT /b -1
)
REM scan if Godot mono used and compile c# classes
for /f "tokens=5 delims=. " %%i in ('%GODOT_BIN% --version') do set GODOT_TYPE=%%i
IF "%GODOT_TYPE%" == "mono" (
ECHO "Godot mono detected"
ECHO Compiling c# classes ... Please Wait
dotnet build --debug
ECHO done %errorlevel%
)
%GODOT_BIN% -s -d res://addons/gdUnit4/bin/GdUnitCmdTool.gd %*
SET exit_code=%errorlevel%
%GODOT_BIN% --headless --quiet -s -d res://addons/gdUnit4/bin/GdUnitCopyLog.gd %*
ECHO %exit_code%
EXIT /B %exit_code%