Adding log.gd
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25
addons/gdUnit4/runtest.cmd
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25
addons/gdUnit4/runtest.cmd
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@ -0,0 +1,25 @@
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@ECHO OFF
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CLS
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IF NOT DEFINED GODOT_BIN (
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ECHO "GODOT_BIN is not set."
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ECHO "Please set the environment variable 'setx GODOT_BIN <path to godot.exe>'"
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EXIT /b -1
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)
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REM scan if Godot mono used and compile c# classes
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for /f "tokens=5 delims=. " %%i in ('%GODOT_BIN% --version') do set GODOT_TYPE=%%i
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IF "%GODOT_TYPE%" == "mono" (
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ECHO "Godot mono detected"
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ECHO Compiling c# classes ... Please Wait
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dotnet build --debug
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ECHO done %errorlevel%
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)
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%GODOT_BIN% -s -d res://addons/gdUnit4/bin/GdUnitCmdTool.gd %*
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SET exit_code=%errorlevel%
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%GODOT_BIN% --headless --quiet -s -d res://addons/gdUnit4/bin/GdUnitCopyLog.gd %*
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ECHO %exit_code%
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EXIT /B %exit_code%
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