Adding log.gd

This commit is contained in:
Dan Baker 2024-05-02 09:36:31 +01:00
parent eb32d6614e
commit 4522259397
547 changed files with 46844 additions and 0 deletions

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@ -0,0 +1,191 @@
class_name GdFunctionDoubler
extends RefCounted
const DEFAULT_TYPED_RETURN_VALUES := {
TYPE_NIL: "null",
TYPE_BOOL: "false",
TYPE_INT: "0",
TYPE_FLOAT: "0.0",
TYPE_STRING: "\"\"",
TYPE_STRING_NAME: "&\"\"",
TYPE_VECTOR2: "Vector2.ZERO",
TYPE_VECTOR2I: "Vector2i.ZERO",
TYPE_RECT2: "Rect2()",
TYPE_RECT2I: "Rect2i()",
TYPE_VECTOR3: "Vector3.ZERO",
TYPE_VECTOR3I: "Vector3i.ZERO",
TYPE_VECTOR4: "Vector4.ZERO",
TYPE_VECTOR4I: "Vector4i.ZERO",
TYPE_TRANSFORM2D: "Transform2D()",
TYPE_PLANE: "Plane()",
TYPE_QUATERNION: "Quaternion()",
TYPE_AABB: "AABB()",
TYPE_BASIS: "Basis()",
TYPE_TRANSFORM3D: "Transform3D()",
TYPE_PROJECTION: "Projection()",
TYPE_COLOR: "Color()",
TYPE_NODE_PATH: "NodePath()",
TYPE_RID: "RID()",
TYPE_OBJECT: "null",
TYPE_CALLABLE: "Callable()",
TYPE_SIGNAL: "Signal()",
TYPE_DICTIONARY: "Dictionary()",
TYPE_ARRAY: "Array()",
TYPE_PACKED_BYTE_ARRAY: "PackedByteArray()",
TYPE_PACKED_INT32_ARRAY: "PackedInt32Array()",
TYPE_PACKED_INT64_ARRAY: "PackedInt64Array()",
TYPE_PACKED_FLOAT32_ARRAY: "PackedFloat32Array()",
TYPE_PACKED_FLOAT64_ARRAY: "PackedFloat64Array()",
TYPE_PACKED_STRING_ARRAY: "PackedStringArray()",
TYPE_PACKED_VECTOR2_ARRAY: "PackedVector2Array()",
TYPE_PACKED_VECTOR3_ARRAY: "PackedVector3Array()",
TYPE_PACKED_COLOR_ARRAY: "PackedColorArray()",
GdObjects.TYPE_VARIANT: "null",
GdObjects.TYPE_ENUM: "0"
}
# @GlobalScript enums
# needs to manually map because of https://github.com/godotengine/godot/issues/73835
const DEFAULT_ENUM_RETURN_VALUES = {
"Side" : "SIDE_LEFT",
"Corner" : "CORNER_TOP_LEFT",
"Orientation" : "HORIZONTAL",
"ClockDirection" : "CLOCKWISE",
"HorizontalAlignment" : "HORIZONTAL_ALIGNMENT_LEFT",
"VerticalAlignment" : "VERTICAL_ALIGNMENT_TOP",
"InlineAlignment" : "INLINE_ALIGNMENT_TOP_TO",
"EulerOrder" : "EULER_ORDER_XYZ",
"Key" : "KEY_NONE",
"KeyModifierMask" : "KEY_CODE_MASK",
"MouseButton" : "MOUSE_BUTTON_NONE",
"MouseButtonMask" : "MOUSE_BUTTON_MASK_LEFT",
"JoyButton" : "JOY_BUTTON_INVALID",
"JoyAxis" : "JOY_AXIS_INVALID",
"MIDIMessage" : "MIDI_MESSAGE_NONE",
"Error" : "OK",
"PropertyHint" : "PROPERTY_HINT_NONE",
"Variant.Type" : "TYPE_NIL",
}
var _push_errors :String
# Determine the enum default by reflection
static func get_enum_default(value :String) -> Variant:
var script := GDScript.new()
script.source_code = """
extends Resource
static func get_enum_default() -> Variant:
return %s.values()[0]
""".dedent() % value
script.reload()
script.source_code
return script.new().call("get_enum_default")
static func default_return_value(func_descriptor :GdFunctionDescriptor) -> String:
var return_type :Variant = func_descriptor.return_type()
if return_type == GdObjects.TYPE_ENUM:
var enum_class := func_descriptor._return_class
var enum_path := enum_class.split(".")
if enum_path.size() >= 2:
var keys := ClassDB.class_get_enum_constants(enum_path[0], enum_path[1])
if not keys.is_empty():
return "%s.%s" % [enum_path[0], keys[0]]
var enum_value := get_enum_default(enum_class)
if enum_value != null:
return str(enum_value)
# we need fallback for @GlobalScript enums,
return DEFAULT_ENUM_RETURN_VALUES.get(func_descriptor._return_class, "0")
return DEFAULT_TYPED_RETURN_VALUES.get(return_type, "invalid")
func _init(push_errors :bool = false):
_push_errors = "true" if push_errors else "false"
for type_key in TYPE_MAX:
if not DEFAULT_TYPED_RETURN_VALUES.has(type_key):
push_error("missing default definitions! Expexting %d bud is %d" % [DEFAULT_TYPED_RETURN_VALUES.size(), TYPE_MAX])
prints("missing default definition for type", type_key)
assert(DEFAULT_TYPED_RETURN_VALUES.has(type_key), "Missing Type default definition!")
@warning_ignore("unused_parameter")
func get_template(return_type :Variant, is_vararg :bool) -> String:
push_error("Must be implemented!")
return ""
func double(func_descriptor :GdFunctionDescriptor) -> PackedStringArray:
var func_signature := func_descriptor.typeless()
var is_static := func_descriptor.is_static()
var is_vararg := func_descriptor.is_vararg()
var is_coroutine := func_descriptor.is_coroutine()
var func_name := func_descriptor.name()
var args := func_descriptor.args()
var varargs := func_descriptor.varargs()
var return_value := GdFunctionDoubler.default_return_value(func_descriptor)
var arg_names := extract_arg_names(args)
var vararg_names := extract_arg_names(varargs)
# save original constructor arguments
if func_name == "_init":
var constructor_args := ",".join(GdFunctionDoubler.extract_constructor_args(args))
var constructor := "func _init(%s) -> void:\n super(%s)\n pass\n" % [constructor_args, ", ".join(arg_names)]
return constructor.split("\n")
var double_src := ""
double_src += '@warning_ignore("untyped_declaration")\n' if Engine.get_version_info().hex >= 0x40200 else '\n'
if func_descriptor.is_engine():
double_src += '@warning_ignore("native_method_override")\n'
if func_descriptor.return_type() == GdObjects.TYPE_ENUM:
double_src += '@warning_ignore("int_as_enum_without_match")\n'
double_src += '@warning_ignore("int_as_enum_without_cast")\n'
double_src += '@warning_ignore("shadowed_variable")\n'
double_src += func_signature
# fix to unix format, this is need when the template is edited under windows than the template is stored with \r\n
var func_template := get_template(func_descriptor.return_type(), is_vararg).replace("\r\n", "\n")
double_src += func_template\
.replace("$(arguments)", ", ".join(arg_names))\
.replace("$(varargs)", ", ".join(vararg_names))\
.replace("$(await)", GdFunctionDoubler.await_is_coroutine(is_coroutine)) \
.replace("$(func_name)", func_name )\
.replace("${default_return_value}", return_value)\
.replace("$(push_errors)", _push_errors)
if is_static:
double_src = double_src.replace("$(instance)", "__instance().")
else:
double_src = double_src.replace("$(instance)", "")
return double_src.split("\n")
func extract_arg_names(argument_signatures :Array[GdFunctionArgument]) -> PackedStringArray:
var arg_names := PackedStringArray()
for arg in argument_signatures:
arg_names.append(arg._name)
return arg_names
static func extract_constructor_args(args :Array) -> PackedStringArray:
var constructor_args := PackedStringArray()
for arg in args:
var a := arg as GdFunctionArgument
var arg_name := a._name
var default_value = get_default(a)
if default_value == "null":
constructor_args.append(arg_name + ":Variant=" + default_value)
else:
constructor_args.append(arg_name + ":=" + default_value)
return constructor_args
static func get_default(arg :GdFunctionArgument) -> String:
if arg.has_default():
return arg.value_as_string()
else:
return DEFAULT_TYPED_RETURN_VALUES.get(arg.type(), "null")
static func await_is_coroutine(is_coroutine :bool) -> String:
return "await " if is_coroutine else ""