Adding log.gd

This commit is contained in:
Dan Baker 2024-05-02 09:36:31 +01:00
parent eb32d6614e
commit 4522259397
547 changed files with 46844 additions and 0 deletions

View file

@ -0,0 +1,60 @@
@tool
extends PanelContainer
signal failure_next
signal failure_prevous
@onready var _errors = $GridContainer/Errors/value
@onready var _failures = $GridContainer/Failures/value
@onready var _button_failure_up := $GridContainer/Failures/buttons/failure_up
@onready var _button_failure_down := $GridContainer/Failures/buttons/failure_down
var total_failed := 0
var total_errors := 0
func _ready():
GdUnitSignals.instance().gdunit_event.connect(_on_gdunit_event)
_failures.text = "0"
_errors.text = "0"
var editor :EditorPlugin = Engine.get_meta("GdUnitEditorPlugin")
var editior_control := editor.get_editor_interface().get_base_control()
_button_failure_up.icon = GodotVersionFixures.get_icon(editior_control, "ArrowUp")
_button_failure_down.icon = GodotVersionFixures.get_icon(editior_control, "ArrowDown")
func status_changed(errors :int, failed :int):
total_failed += failed
total_errors += errors
_failures.text = str(total_failed)
_errors.text = str(total_errors)
func _on_gdunit_event(event :GdUnitEvent) -> void:
match event.type():
GdUnitEvent.INIT:
total_failed = 0
total_errors = 0
status_changed(0, 0)
GdUnitEvent.TESTCASE_BEFORE:
pass
GdUnitEvent.TESTCASE_AFTER:
if event.is_error():
status_changed(event.error_count(), 0)
else:
status_changed(0, event.failed_count())
GdUnitEvent.TESTSUITE_BEFORE:
pass
GdUnitEvent.TESTSUITE_AFTER:
if event.is_error():
status_changed(event.error_count(), 0)
else:
status_changed(0, event.failed_count())
func _on_failure_up_pressed():
emit_signal("failure_prevous")
func _on_failure_down_pressed():
emit_signal("failure_next")