Adding log.gd

This commit is contained in:
Dan Baker 2024-05-02 09:36:31 +01:00
parent eb32d6614e
commit 4522259397
547 changed files with 46844 additions and 0 deletions

View file

@ -0,0 +1,137 @@
# GdUnit generated TestSuite
class_name GdUnitGodotErrorAssertImplTest
extends GdUnitTestSuite
@warning_ignore('unused_parameter')
@warning_ignore('return_value_discarded')
# TestSuite generated from
const __source = 'res://addons/gdUnit4/src/asserts/GdUnitGodotErrorAssertImpl.gd'
class GodotErrorTestClass:
func test(value :int) -> void:
match value:
0:
@warning_ignore("assert_always_true")
assert(true, "no error" )
1: # failing assert
await Engine.get_main_loop().process_frame
if OS.is_debug_build():
# do not break the debug session we simmulate a assert by writing the error manually
prints("""
USER SCRIPT ERROR: Assertion failed: this is an assert error
at: GodotErrorTestClass.test (res://addons/gdUnit4/test/asserts/GdUnitGodotErrorAssertImplTest.gd:18)
""".dedent())
else:
assert(false, "this is an assert error" )
2: # push_warning
push_warning('this is an push_warning')
3: # push_error
push_error('this is an push_error')
pass
4: # runtime error
if OS.is_debug_build():
# do not break the debug session we simmulate a assert by writing the error manually
prints("""
USER SCRIPT ERROR: Division by zero error in operator '/'.
at: GodotErrorTestClass.test (res://addons/gdUnit4/test/asserts/GdUnitGodotErrorAssertImplTest.gd:32)
""".dedent())
else:
var a = 0
@warning_ignore("integer_division")
@warning_ignore("unused_variable")
var x = 1/a
var _save_is_report_push_errors :bool
var _save_is_report_script_errors :bool
# skip see https://github.com/godotengine/godot/issues/80292
@warning_ignore('unused_parameter')
func before(do_skip=Engine.get_version_info().hex < 0x40100, skip_reason="Exclude this test suite for Godot versions <= 4.1.x"):
_save_is_report_push_errors = GdUnitSettings.is_report_push_errors()
_save_is_report_script_errors = GdUnitSettings.is_report_script_errors()
# disable default error reporting for testing
ProjectSettings.set_setting(GdUnitSettings.REPORT_PUSH_ERRORS, false)
ProjectSettings.set_setting(GdUnitSettings.REPORT_SCRIPT_ERRORS, false)
func after():
ProjectSettings.set_setting(GdUnitSettings.REPORT_PUSH_ERRORS, _save_is_report_push_errors)
ProjectSettings.set_setting(GdUnitSettings.REPORT_SCRIPT_ERRORS, _save_is_report_script_errors)
func after_test():
# Cleanup report artifacts
GdUnitThreadManager.get_current_context().get_execution_context().error_monitor._entries.clear()
func test_invalid_callable() -> void:
assert_failure(func(): assert_error(Callable()).is_success())\
.is_failed()\
.has_message("Invalid Callable 'null::null'")
func test_is_success() -> void:
await assert_error(func (): await GodotErrorTestClass.new().test(0)).is_success()
var assert_ = await assert_failure_await(func():
await assert_error(func (): await GodotErrorTestClass.new().test(1)).is_success())
assert_.is_failed().has_message("""
Expecting: no error's are ocured.
but found: 'Assertion failed: this is an assert error'
""".dedent().trim_prefix("\n"))
func test_is_assert_failed() -> void:
await assert_error(func (): await GodotErrorTestClass.new().test(1))\
.is_runtime_error('Assertion failed: this is an assert error')
var assert_ = await assert_failure_await(func():
await assert_error(func (): GodotErrorTestClass.new().test(0)).is_runtime_error('Assertion failed: this is an assert error'))
assert_.is_failed().has_message("""
Expecting: a runtime error is triggered.
message: 'Assertion failed: this is an assert error'
found: no errors
""".dedent().trim_prefix("\n"))
func test_is_push_warning() -> void:
await assert_error(func (): GodotErrorTestClass.new().test(2))\
.is_push_warning('this is an push_warning')
var assert_ = await assert_failure_await(func():
await assert_error(func (): GodotErrorTestClass.new().test(0)).is_push_warning('this is an push_warning'))
assert_.is_failed().has_message("""
Expecting: push_warning() is called.
message: 'this is an push_warning'
found: no errors
""".dedent().trim_prefix("\n"))
func test_is_push_error() -> void:
await assert_error(func (): GodotErrorTestClass.new().test(3))\
.is_push_error('this is an push_error')
var assert_ = await assert_failure_await(func():
await assert_error(func (): GodotErrorTestClass.new().test(0)).is_push_error('this is an push_error'))
assert_.is_failed().has_message("""
Expecting: push_error() is called.
message: 'this is an push_error'
found: no errors
""".dedent().trim_prefix("\n"))
func test_is_runtime_error() -> void:
await assert_error(func (): GodotErrorTestClass.new().test(4))\
.is_runtime_error("Division by zero error in operator '/'.")
var assert_ = await assert_failure_await(func():
await assert_error(func (): GodotErrorTestClass.new().test(0)).is_runtime_error("Division by zero error in operator '/'."))
assert_.is_failed().has_message("""
Expecting: a runtime error is triggered.
message: 'Division by zero error in operator '/'.'
found: no errors
""".dedent().trim_prefix("\n"))