Adding log.gd

This commit is contained in:
Dan Baker 2024-05-02 09:36:31 +01:00
parent eb32d6614e
commit 4522259397
547 changed files with 46844 additions and 0 deletions

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# fuzzer to get available godot class names
class_name GodotClassNameFuzzer
extends Fuzzer
var class_names := []
const EXCLUDED_CLASSES = [
"JavaClass",
"_ClassDB",
"MainLoop",
"JNISingleton",
"SceneTree",
"WebRTC",
"WebRTCPeerConnection",
"Tween",
"TextServerAdvanced",
"InputEventShortcut",
# GD-110 - missing enum `Vector3.Axis`
"Sprite3D", "AnimatedSprite3D",
]
func _init(no_singleton :bool = false,only_instancialbe :bool = false):
#class_names = ClassDB.get_class_list()
for clazz_name in ClassDB.get_class_list():
#https://github.com/godotengine/godot/issues/67643
if clazz_name.contains("Extension"):
continue
if no_singleton and Engine.has_singleton(clazz_name):
continue
if only_instancialbe and not ClassDB.can_instantiate(clazz_name):
continue
# exclude special classes
if EXCLUDED_CLASSES.has(clazz_name):
continue
# exlude Godot 3.5 *Tweener classes where produces and error
# `ERROR: Can't create empty IntervalTweener. Use get_tree().tween_property() or tween_property() instead.`
if clazz_name.find("Tweener") != -1:
continue
class_names.push_back(clazz_name)
func next_value():
return class_names[randi() % class_names.size()]