Update cursor handling and reset functionality, improve UI elements. Reset game state cursor when needed.

This commit is contained in:
Dan 2024-05-12 09:39:02 +01:00
parent 6e6a231300
commit 4b5ac48e10
6 changed files with 33 additions and 4 deletions

View file

@ -85,7 +85,11 @@ theme_override_constants/margin_top = 30
theme_override_constants/margin_right = 20
theme_override_constants/margin_bottom = 20
[node name="LevelTimer" type="Label" parent="MarginContainer/MarginContainer"]
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/MarginContainer"]
layout_mode = 2
mouse_filter = 2
[node name="LevelTimer" type="Label" parent="MarginContainer/MarginContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 4
@ -94,6 +98,15 @@ theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_font_sizes/font_size = 20
text = "00:00:00"
[node name="BeeCounter" type="Label" parent="MarginContainer/MarginContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 0
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_font_sizes/font_size = 16
text = "Bees: 10/10"
[node name="HelpTextContainer" type="VBoxContainer" parent="MarginContainer/MarginContainer"]
unique_name_in_owner = true
layout_mode = 2