Update Dog entity with new animations, textures, and highlight feature. Adjust Flower rotation. Decrease level 4 par time. Add outline functionality to Drone Manager for Dog entity highlighting.

This commit is contained in:
Dan 2024-05-12 09:16:58 +01:00
parent 11f8c1d815
commit 6e6a231300
5 changed files with 61 additions and 6 deletions

View file

@ -1,9 +1,10 @@
[gd_scene load_steps=8 format=3 uid="uid://cfhoi2rqxa3up"]
[gd_scene load_steps=11 format=3 uid="uid://cfhoi2rqxa3up"]
[ext_resource type="Script" path="res://scenes/scripts/dog.gd" id="1_26pvc"]
[ext_resource type="Texture2D" uid="uid://cqs2lfakkpqib" path="res://resources/textures/dog_body.png" id="2_mewoo"]
[ext_resource type="Texture2D" uid="uid://b22isfr66b8y2" path="res://resources/textures/dog_head.png" id="3_d7db6"]
[ext_resource type="Texture2D" uid="uid://bwxbit5i2x2ti" path="res://resources/textures/dog_tail.png" id="4_odrmk"]
[ext_resource type="Texture2D" uid="uid://dhf4dessaw5p5" path="res://resources/particles/twirl_01.png" id="5_dwvih"]
[sub_resource type="Animation" id="Animation_y6mxj"]
resource_name = "Idle"
@ -74,10 +75,32 @@ _data = {
"Idle": SubResource("Animation_y6mxj")
}
[sub_resource type="Animation" id="Animation_ajt0l"]
resource_name = "Highlight"
length = 5.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("AreaHighlight:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 5),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [6.28319, 0.0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_t7soo"]
_data = {
"Highlight": SubResource("Animation_ajt0l")
}
[sub_resource type="CircleShape2D" id="CircleShape2D_eyufl"]
radius = 191.83
[node name="Dog" type="Node2D"]
[node name="Dog" type="Node2D" groups=["dog"]]
position = Vector2(-5, -1)
script = ExtResource("1_26pvc")
@ -87,6 +110,12 @@ libraries = {
}
autoplay = "Idle"
[node name="DogHighlightAnimation" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_t7soo")
}
autoplay = "Highlight"
[node name="DeathBox" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="DeathBox"]
@ -133,3 +162,10 @@ position = Vector2(5, 182.5)
rotation = 0.0818845
texture = ExtResource("4_odrmk")
offset = Vector2(2.5, 67.5)
[node name="AreaHighlight" type="Sprite2D" parent="."]
visible = false
modulate = Color(1, 0.0980392, 0.160784, 0.345098)
rotation = 0.633674
scale = Vector2(0.8, 0.8)
texture = ExtResource("5_dwvih")

View file

@ -114,7 +114,7 @@ shape = SubResource("CircleShape2D_1tovu")
[node name="AreaHighlight" type="Sprite2D" parent="."]
visible = false
modulate = Color(1, 1, 0.160784, 0.345098)
rotation = 6.28319
rotation = 5.02655
scale = Vector2(0.6, 0.6)
texture = ExtResource("3_xruiv")