Update Dog entity with new animations, textures, and highlight feature. Adjust Flower rotation. Decrease level 4 par time. Add outline functionality to Drone Manager for Dog entity highlighting.
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5 changed files with 61 additions and 6 deletions
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@ -2,6 +2,7 @@ extends Node2D
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class_name Dog
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@onready var death_box = $DeathBox
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@onready var outline = $AreaHighlight
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var acquired_target : Bee = null
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var target_timer : float = 0.0
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@ -23,7 +24,13 @@ func _process(delta):
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acquired_target.die()
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acquired_target = null
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target_timer = 0.0
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return
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return
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func show_outline():
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outline.visible = true
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func hide_outline():
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outline.visible = false
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func _on_body_entered(area):
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