Add build directory to .gitignore, create export presets for Web and Windows Desktop, adjust z-index and mouse filter in level_1.tscn, add update_game_state function in level.gd, change main_scene path in project.godot, set rendering method to "gl_compatibility", add LevelSelect and related nodes in main_menu.tscn, create scene_manager.tscn with MainMenu node, implement functionality for menu button selection in main_menu.gd.
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ca4788ce6f
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21 changed files with 499 additions and 10 deletions
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@ -137,18 +137,20 @@ unique_name_in_owner = true
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[node name="UiComponent" parent="." instance=ExtResource("11_ndtvv")]
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unique_name_in_owner = true
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z_index = 20
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z_index = 999
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offset_right = 1280.0
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offset_bottom = 720.0
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mouse_filter = 1
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[node name="DroneManager" parent="." instance=ExtResource("12_37aah")]
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unique_name_in_owner = true
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[node name="LevelCompleteComponent" parent="." instance=ExtResource("13_we755")]
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visible = false
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z_index = 999
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z_index = 1000
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offset_right = 1280.0
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offset_bottom = 720.0
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mouse_filter = 1
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[node name="BackgroundMusic" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("14_r7utx")
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