Add build directory to .gitignore, create export presets for Web and Windows Desktop, adjust z-index and mouse filter in level_1.tscn, add update_game_state function in level.gd, change main_scene path in project.godot, set rendering method to "gl_compatibility", add LevelSelect and related nodes in main_menu.tscn, create scene_manager.tscn with MainMenu node, implement functionality for menu button selection in main_menu.gd.
This commit is contained in:
parent
ca4788ce6f
commit
b6cdb68b4e
21 changed files with 499 additions and 10 deletions
|
|
@ -18,6 +18,7 @@ anchor_right = 1.0
|
|||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 2
|
||||
metadata/_edit_use_anchors_ = true
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="Control"]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue