Add build directory to .gitignore, create export presets for Web and Windows Desktop, adjust z-index and mouse filter in level_1.tscn, add update_game_state function in level.gd, change main_scene path in project.godot, set rendering method to "gl_compatibility", add LevelSelect and related nodes in main_menu.tscn, create scene_manager.tscn with MainMenu node, implement functionality for menu button selection in main_menu.gd.

This commit is contained in:
Dan 2024-05-10 14:39:24 +01:00
parent ca4788ce6f
commit b6cdb68b4e
21 changed files with 499 additions and 10 deletions

View file

@ -18,6 +18,7 @@ anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
metadata/_edit_use_anchors_ = true
[node name="MarginContainer" type="MarginContainer" parent="Control"]