Add build directory to .gitignore, create export presets for Web and Windows Desktop, adjust z-index and mouse filter in level_1.tscn, add update_game_state function in level.gd, change main_scene path in project.godot, set rendering method to "gl_compatibility", add LevelSelect and related nodes in main_menu.tscn, create scene_manager.tscn with MainMenu node, implement functionality for menu button selection in main_menu.gd.
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ca4788ce6f
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21 changed files with 499 additions and 10 deletions
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@ -61,3 +61,24 @@ layout_mode = 2
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size_flags_horizontal = 4
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theme_override_font_sizes/font_size = 18
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text = "Total Points: "
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[node name="MarginContainer" type="MarginContainer" parent="MarginContainer/CenterContainer/VBoxContainer"]
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layout_mode = 2
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theme_override_constants/margin_left = 20
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theme_override_constants/margin_top = 20
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theme_override_constants/margin_right = 20
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theme_override_constants/margin_bottom = 20
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[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/CenterContainer/VBoxContainer/MarginContainer"]
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layout_mode = 2
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[node name="TryAgain" type="Button" parent="MarginContainer/CenterContainer/VBoxContainer/MarginContainer/VBoxContainer"]
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unique_name_in_owner = true
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visible = false
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layout_mode = 2
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text = "Try Again"
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[node name="MainMenu" type="Button" parent="MarginContainer/CenterContainer/VBoxContainer/MarginContainer/VBoxContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "Main Menu"
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