Bee flying animation, dancing drone
This commit is contained in:
parent
7c3bca07f9
commit
bce75a9a97
13 changed files with 154 additions and 21 deletions
|
|
@ -16,13 +16,13 @@ func _ready():
|
|||
func spawn_bee():
|
||||
var bee_instance = bee.instantiate()
|
||||
add_child(bee_instance)
|
||||
bee_instance.position = beehive.position
|
||||
bee_instance.position = beehive.global_position
|
||||
# bee_instance.connect("bee_died", self, "bee_died")
|
||||
|
||||
func _process(delta):
|
||||
spawn_timer += delta
|
||||
|
||||
if spawn_timer > spawn_interval and bee_count < max_bees:
|
||||
if spawn_timer > spawn_interval and bee_count < max_bees and beehive.dancer_in_range:
|
||||
spawn_bee()
|
||||
spawn_timer = 0.0
|
||||
bee_count += 1
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue