diff --git a/entities/CollectorDrone.tscn b/entities/CollectorDrone.tscn new file mode 100644 index 0000000..ecb30fa --- /dev/null +++ b/entities/CollectorDrone.tscn @@ -0,0 +1,11 @@ +[gd_scene load_steps=2 format=3 uid="uid://dqdi1tpoid80c"] + +[ext_resource type="Script" path="res://entities/scripts/collector_drone.gd" id="1_ws83e"] + +[node name="CollectorDrone" type="Node2D"] +script = ExtResource("1_ws83e") + +[node name="Polygon2D" type="Polygon2D" parent="."] +position = Vector2(1, -1) +color = Color(0.620241, 0.619217, 0.900702, 1) +polygon = PackedVector2Array(-28, -25, 25, -28, 26, 33, -32, 19) diff --git a/entities/DancerDrone.tscn b/entities/DancerDrone.tscn new file mode 100644 index 0000000..0cae613 --- /dev/null +++ b/entities/DancerDrone.tscn @@ -0,0 +1,11 @@ +[gd_scene load_steps=2 format=3 uid="uid://cx7cunaspu08a"] + +[ext_resource type="Script" path="res://entities/scripts/dancer_drone.gd" id="1_44a5b"] + +[node name="DancerDrone" type="Node2D"] +script = ExtResource("1_44a5b") + +[node name="Polygon2D" type="Polygon2D" parent="."] +position = Vector2(1, -1) +color = Color(0.354435, 0.719091, 0.745333, 1) +polygon = PackedVector2Array(-28, -25, 25, -28, 26, 33, -32, 19) diff --git a/entities/DirectorDrone.tscn b/entities/DirectorDrone.tscn index 340ab9d..adf5cf7 100644 --- a/entities/DirectorDrone.tscn +++ b/entities/DirectorDrone.tscn @@ -1,3 +1,8 @@ -[gd_scene format=3 uid="uid://c44o1ygkb5861"] +[gd_scene format=3 uid="uid://nxq2fd04ehcu"] [node name="DirectorDrone" type="Node2D"] + +[node name="Polygon2D" type="Polygon2D" parent="."] +position = Vector2(1, -1) +color = Color(0.703926, 0.656042, 0.441124, 1) +polygon = PackedVector2Array(-28, -25, 25, -28, 26, 33, -32, 19) diff --git a/entities/DistractorDrone.tscn b/entities/DistractorDrone.tscn new file mode 100644 index 0000000..1f1627c --- /dev/null +++ b/entities/DistractorDrone.tscn @@ -0,0 +1,11 @@ +[gd_scene load_steps=2 format=3 uid="uid://ss2dg1i7j4ck"] + +[ext_resource type="Script" path="res://entities/scripts/distractor_drone.gd" id="1_vnjar"] + +[node name="DistractorDrone" type="Node2D"] +script = ExtResource("1_vnjar") + +[node name="Polygon2D" type="Polygon2D" parent="."] +position = Vector2(1, -1) +color = Color(0.926224, 0.528901, 0.424107, 1) +polygon = PackedVector2Array(-28, -25, 25, -28, 26, 33, -32, 19) diff --git a/entities/scripts/collector_drone.gd b/entities/scripts/collector_drone.gd new file mode 100644 index 0000000..9c6491e --- /dev/null +++ b/entities/scripts/collector_drone.gd @@ -0,0 +1,11 @@ +class_name CollectorDrone extends Drone + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(_delta): + pass diff --git a/entities/scripts/dancer_drone.gd b/entities/scripts/dancer_drone.gd new file mode 100644 index 0000000..2001615 --- /dev/null +++ b/entities/scripts/dancer_drone.gd @@ -0,0 +1,11 @@ +class_name DancerDrone extends Drone + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(_delta): + pass diff --git a/entities/scripts/director_drone.gd b/entities/scripts/director_drone.gd new file mode 100644 index 0000000..a6454ba --- /dev/null +++ b/entities/scripts/director_drone.gd @@ -0,0 +1,11 @@ +class_name DirectorDrone extends Drone + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(_delta): + pass diff --git a/entities/scripts/distractor_drone.gd b/entities/scripts/distractor_drone.gd new file mode 100644 index 0000000..65f025a --- /dev/null +++ b/entities/scripts/distractor_drone.gd @@ -0,0 +1,11 @@ +class_name DistractorDrone extends Drone + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(_delta): + pass diff --git a/entities/scripts/drone.gd b/entities/scripts/drone.gd new file mode 100644 index 0000000..f6cde43 --- /dev/null +++ b/entities/scripts/drone.gd @@ -0,0 +1 @@ +class_name Drone extends Node2D \ No newline at end of file diff --git a/scenes/scripts/drone_controls.gd b/scenes/scripts/drone_controls.gd index 37cc0be..18d03bd 100644 --- a/scenes/scripts/drone_controls.gd +++ b/scenes/scripts/drone_controls.gd @@ -1,9 +1,8 @@ extends HBoxContainer -func disable_buttons(): - ## Get all children buttons - var buttons = get_children() +@onready var buttons = get_children() +func disable_buttons(): ## Disable all buttons for button in buttons: button.disabled = true @@ -11,9 +10,6 @@ func disable_buttons(): visible = false func enable_buttons(): - ## Get all children buttons - var buttons = get_children() - ## Enable all buttons for button in buttons: button.disabled = false @@ -21,9 +17,6 @@ func enable_buttons(): visible = true func reset_button_focus(): - ## Get all children buttons - var buttons = get_children() - ## Reset focus on all buttons for button in buttons: button.release_focus() diff --git a/scenes/scripts/drone_manager.gd b/scenes/scripts/drone_manager.gd index 5a9d24d..1e754a3 100644 --- a/scenes/scripts/drone_manager.gd +++ b/scenes/scripts/drone_manager.gd @@ -6,7 +6,13 @@ var spawning_type : String = "" @onready var drone_controls = %DroneControls @onready var spawned_drones_container = get_node("SpawnedDrones") @onready var cursor = preload("res://resources/cursors/launch_drone.png") + +# Drones! @onready var test_drone = preload("res://entities/TestDrone.tscn") +@onready var director_drone = preload("res://entities/DirectorDrone.tscn") +@onready var dancer_drone = preload("res://entities/DancerDrone.tscn") +@onready var distractor_drone = preload("res://entities/DistractorDrone.tscn") +@onready var collector_drone = preload("res://entities/CollectorDrone.tscn") func _ready() -> void: Log.pr("Drone Manager Ready...") @@ -23,7 +29,20 @@ func _input(event) -> void: func spawn_drone(drone_type : String) -> void: Log.pr("This function will put a " + drone_type + " drone in the world") - var new_drone = test_drone.instantiate() + + var new_drone = null + # Create a new instance of the drone + if drone_type == "director": + new_drone = director_drone.instantiate() + elif drone_type == "dancer": + new_drone = dancer_drone.instantiate() + elif drone_type == "distractor": + new_drone = distractor_drone.instantiate() + elif drone_type == "collector": + new_drone = collector_drone.instantiate() + else: + new_drone = test_drone.instantiate() + spawned_drones_container.add_child(new_drone) new_drone.position = get_viewport().get_mouse_position() diff --git a/scenes/scripts/test_level.gd b/scenes/scripts/test_level.gd index c2ed88d..a6c2d17 100644 --- a/scenes/scripts/test_level.gd +++ b/scenes/scripts/test_level.gd @@ -7,5 +7,5 @@ func _ready(): # Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta): +func _process(_delta): pass