Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive.

This commit is contained in:
Dan 2024-05-09 15:08:57 +01:00
parent 1da411cacd
commit d879ca30bd
222 changed files with 3980 additions and 149 deletions

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[gd_scene load_steps=2 format=3 uid="uid://dn6aa6f2f4g4i"]
[ext_resource type="Script" path="res://components/scripts/rules_component.gd" id="1_53vkw"]
[node name="RulesComponent" type="Node"]
script = ExtResource("1_53vkw")

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extends Resource
class_name GameRulesResource
@export_category("Level Description")
@export var level_number : int = 1
@export var level_name : String = ""
@export var level_description : String = ""
@export_category("Level Rules")
@export var bees_available : int = 10
@export var nectar_required : int = 50
@export var level_par : int = 2
@export_category("Drones Enabled")
@export var collector_enabled : bool = true
@export var dancer_enabled : bool = true
@export var director_enabled : bool = false
@export var distractor_enabled : bool = false

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extends Node
class_name RulesComponent
@export var game_rules : GameRulesResource = null