Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive.
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1da411cacd
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222 changed files with 3980 additions and 149 deletions
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@ -1,8 +1,9 @@
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[gd_scene load_steps=18 format=3 uid="uid://deek6uv574xas"]
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[gd_scene load_steps=21 format=3 uid="uid://deek6uv574xas"]
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[ext_resource type="Script" path="res://entities/scripts/bee.gd" id="1_pnu7x"]
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[ext_resource type="Script" path="res://entities/scripts/finite_state_machine.gd" id="1_t3s5d"]
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[ext_resource type="Script" path="res://entities/bee/states/bee_idle.gd" id="3_vasc5"]
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[ext_resource type="Script" path="res://entities/bee/states/bee_death.gd" id="5_1q5nb"]
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[ext_resource type="Script" path="res://entities/bee/states/bee_gather.gd" id="5_4vs4l"]
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[ext_resource type="Script" path="res://entities/scripts/bee_hit_box.gd" id="5_agq38"]
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[ext_resource type="Script" path="res://entities/bee/states/bee_travelling.gd" id="5_qtx0r"]
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@ -10,6 +11,7 @@
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[ext_resource type="Script" path="res://entities/bee/states/bee_returning.gd" id="8_dptvu"]
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[ext_resource type="Texture2D" uid="uid://ch3qalaaky8ng" path="res://resources/textures/bee_body.png" id="10_yi42o"]
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[ext_resource type="Texture2D" uid="uid://bsskcrayofs8n" path="res://resources/textures/bee_wings.png" id="11_utbwk"]
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[ext_resource type="Texture2D" uid="uid://b2jr0mt5xymog" path="res://resources/particles/smoke_01.png" id="12_52rft"]
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[sub_resource type="Animation" id="Animation_iys4n"]
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resource_name = "Flying"
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@ -35,8 +37,88 @@ resource_name = "Idle"
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[sub_resource type="Animation" id="Animation_0encb"]
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length = 0.001
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[sub_resource type="Animation" id="Animation_1dh34"]
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resource_name = "Death"
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length = 2.0
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("BeeBody:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5, 2),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [0.0, 1.5708, 1.5708]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("BeeBody:position")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.6, 2),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(0, 0), Vector2(0, 50), Vector2(0, 50)]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("ImpactCloud:self_modulate:a")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.4, 1.3),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [0.0, 0.0, 0.5]
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}
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tracks/3/type = "method"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath(".")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(2),
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"transitions": PackedFloat32Array(1),
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"values": [{
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"args": [],
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"method": &"queue_free"
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}]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath(".:modulate:a")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0, 1.6, 2),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [1.0, 1.0, 0.0]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("ImpactCloud:visible")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"times": PackedFloat32Array(0, 2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [true, false]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_m27po"]
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_data = {
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"Death": SubResource("Animation_1dh34"),
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"Flying": SubResource("Animation_iys4n"),
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"Idle": SubResource("Animation_t75ra"),
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"RESET": SubResource("Animation_0encb")
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@ -66,9 +148,10 @@ _data = {
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}
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[sub_resource type="CircleShape2D" id="CircleShape2D_86nxf"]
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radius = 22.0907
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radius = 13.0384
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[node name="Bee" type="CharacterBody2D" groups=["bee"]]
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self_modulate = Color(1, 1, 1, 0.169489)
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z_index = 99
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collision_mask = 0
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script = ExtResource("1_pnu7x")
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@ -103,6 +186,9 @@ initial_state = NodePath("Idle")
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[node name="Idle" type="Node" parent="StateMachine"]
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script = ExtResource("3_vasc5")
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[node name="Death" type="Node" parent="StateMachine"]
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script = ExtResource("5_1q5nb")
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[node name="Travelling" type="Node" parent="StateMachine"]
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script = ExtResource("5_qtx0r")
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@ -116,11 +202,13 @@ script = ExtResource("7_6qlbu")
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script = ExtResource("8_dptvu")
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[node name="BeeBody" type="Sprite2D" parent="."]
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position = Vector2(0, 10.0475)
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rotation = 0.378783
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("10_yi42o")
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[node name="BeeWings" type="Sprite2D" parent="BeeBody"]
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scale = Vector2(1, 0.1)
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scale = Vector2(1, 0.999992)
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texture = ExtResource("11_utbwk")
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[node name="CPUParticles2D" type="CPUParticles2D" parent="BeeBody"]
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@ -131,5 +219,19 @@ gravity = Vector2(0, 0)
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linear_accel_min = 5.0
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linear_accel_max = 10.0
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[node name="Shadow" type="Sprite2D" parent="."]
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modulate = Color(0, 0, 0, 0.0784314)
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position = Vector2(0, 50)
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scale = Vector2(0.07, 0.04)
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texture = ExtResource("10_yi42o")
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[node name="ImpactCloud" type="CPUParticles2D" parent="."]
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self_modulate = Color(1, 1, 1, 0)
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position = Vector2(0, 50)
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texture = ExtResource("12_52rft")
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gravity = Vector2(0, 0)
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scale_amount_min = 0.01
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scale_amount_max = 0.1
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[connection signal="area_entered" from="HitBox" to="HitBox" method="_on_area_entered"]
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[connection signal="area_exited" from="HitBox" to="HitBox" method="_on_area_exited"]
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