Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive.

This commit is contained in:
Dan 2024-05-09 15:08:57 +01:00
parent 1da411cacd
commit d879ca30bd
222 changed files with 3980 additions and 149 deletions

View file

@ -0,0 +1,15 @@
extends State
class_name BeeDeath
@onready var bee = get_parent().get_parent() as Bee
func enter(_msg := {}):
bee.bee_position_animation.play("Death")
bee.bee_wing_animation.stop()
func update(_delta : float) -> void:
pass
func physics_update(_delta : float) -> void:
pass