Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive.
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222 changed files with 3980 additions and 149 deletions
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@ -41,7 +41,7 @@ func physics_update(delta : float) -> void:
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bee.velocity = (moving_to - bee.position).normalized() * bee.speed * delta
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bee.move_and_collide(bee.velocity)
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bee.look_at(target.position)
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bee.bee_body.look_at(target.position)
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else:
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# Bee has arrived at location, if its the hive or a collector drone do the things
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