Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive.

This commit is contained in:
Dan 2024-05-09 15:08:57 +01:00
parent 1da411cacd
commit d879ca30bd
222 changed files with 3980 additions and 149 deletions

View file

@ -41,7 +41,7 @@ func physics_update(delta : float) -> void:
bee.velocity = (moving_to - bee.position).normalized() * bee.speed * delta
bee.move_and_collide(bee.velocity)
bee.look_at(target.position)
bee.bee_body.look_at(target.position)
else:
# Bee has arrived at location, if its the hive or a collector drone do the things