Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive.
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entities/scripts/flowers.gd
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entities/scripts/flowers.gd
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extends Node2D
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class_name Flowers
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@onready var outline = $AreaHighlight
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func show_outline():
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outline.visible = true
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func hide_outline():
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outline.visible = false
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