Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive.

This commit is contained in:
Dan 2024-05-09 15:08:57 +01:00
parent 1da411cacd
commit d879ca30bd
222 changed files with 3980 additions and 149 deletions

View file

@ -0,0 +1,12 @@
extends Node2D
class_name VegetablePatch
@onready var death_box = $DeathBox
func _ready():
death_box.connect("body_entered", Callable(self, "_on_body_entered"))
func _on_body_entered(area):
if area.is_in_group("bee"):
area.die()