Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive.

This commit is contained in:
Dan 2024-05-09 15:08:57 +01:00
parent 1da411cacd
commit d879ca30bd
222 changed files with 3980 additions and 149 deletions

11
levels/scripts/level_1.gd Normal file
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extends Node2D
@onready var rules = get_node("RulesComponent") as RulesComponent
@onready var bee_spawner = get_node("BeeSpawner") as BeeSpawner
@onready var ui_controls = get_node("UiComponent") as UIComponent
func _ready():
GameState.required_nectar = rules.game_rules.nectar_required
GameState.level_par = rules.game_rules.level_par
ui_controls.update_level_text("Level : " + str(rules.game_rules.level_number))
bee_spawner.max_bees = rules.game_rules.bees_available