Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive.
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222 changed files with 3980 additions and 149 deletions
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@ -26,3 +26,70 @@ theme_override_constants/margin_bottom = 10
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[node name="NectarBar" type="ProgressBar" parent="MarginContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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[node name="MarginContainer" type="MarginContainer" parent="MarginContainer"]
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layout_mode = 2
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theme_override_constants/margin_left = 20
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theme_override_constants/margin_top = 30
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theme_override_constants/margin_right = 20
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theme_override_constants/margin_bottom = 20
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[node name="LevelTimer" type="Label" parent="MarginContainer/MarginContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 0
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theme_override_font_sizes/font_size = 20
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text = "00:00:00"
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[node name="HelpTextContainer" type="VBoxContainer" parent="MarginContainer/MarginContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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[node name="Help_Drone_Placement_Cancel" type="Label" parent="MarginContainer/MarginContainer/HelpTextContainer"]
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visible = false
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layout_mode = 2
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text = "Right click to cancel placing a drone"
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[node name="Help_Drone_Placement_Dancer" type="Label" parent="MarginContainer/MarginContainer/HelpTextContainer"]
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visible = false
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layout_mode = 2
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text = "Place a dancing drone within range of
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the hive to tempt bees out. Your time
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starts when you place a dancer drone."
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[node name="Help_Drone_Placement_Collector" type="Label" parent="MarginContainer/MarginContainer/HelpTextContainer"]
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visible = false
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layout_mode = 2
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text = "Place a collector drone within range
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of a flower patch to tell the bees
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where they need to go to gather pollen."
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[node name="Help_Drone_Placement_Director" type="Label" parent="MarginContainer/MarginContainer/HelpTextContainer"]
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visible = false
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layout_mode = 2
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text = "Use the Director drones to guide bees
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around obstacles. Bees fly in straight(ish)
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lines between hive, directors, and collectors."
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[node name="Help_Drone_Placement_Distractor" type="Label" parent="MarginContainer/MarginContainer/HelpTextContainer"]
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visible = false
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layout_mode = 2
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text = "Use a distractor drone to try and divert a
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threats attention away from the bees."
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[node name="LevelText" type="Label" parent="MarginContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 0
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size_flags_vertical = 8
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text = "Level: 1"
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[node name="ParText" type="Label" parent="MarginContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 8
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size_flags_vertical = 8
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tooltip_text = "Par is the number of drones it should take you to complete this level"
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mouse_filter = 1
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text = "Par: 2"
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