Added health bar and snail behavior enhancements

- Introduced a health bar for flowers, which updates based on the current GameState values.
- Enhanced snail behavior with eating and sleeping states. Snails now have a chance to switch to the sleeping state while eating.
- Improved mouse interaction with snails, allowing them to potentially switch to sleep mode when clicked.
- Refactored cursor management into its own class for better code organization and readability.
- Updated drone placement logic to use the new CursorManager class.
- Added functionality for bees to replenish flower nectar levels after a certain number of deposits.
This commit is contained in:
Dan 2024-05-15 13:57:31 +01:00
parent 2a9e78b52e
commit f0a7c5ca05
12 changed files with 167 additions and 33 deletions

View file

@ -19,8 +19,9 @@ config/windows_native_icon="res://resources/icons/icon.ico"
[autoload]
GameState="*res://utility/game_state.gd"
Str="*res://utility/utility_strings.gd"
CursorMgr="*res://utility/cursor_manager.gd"
GameState="*res://utility/game_state.gd"
SceneMgr="*res://utility/global_scene_manager.gd"
HighScoreMgr="*res://utility/high_scores.gd"