Update bee animations, game over component UI, and game state handling. Set up game over conditions based on the number of dead bees.
This commit is contained in:
parent
2a4a578f19
commit
f4e2169009
11 changed files with 203 additions and 37 deletions
|
|
@ -5,6 +5,7 @@ class_name BeeDeath
|
|||
|
||||
|
||||
func enter(_msg := {}):
|
||||
GameState.bee_died()
|
||||
bee.bee_position_animation.play("Death")
|
||||
bee.bee_wing_animation.stop()
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue