Update bee animations, game over component UI, and game state handling. Set up game over conditions based on the number of dead bees.
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2a4a578f19
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f4e2169009
11 changed files with 203 additions and 37 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=16 format=3 uid="uid://bw12t0pk5eecr"]
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[gd_scene load_steps=17 format=3 uid="uid://bw12t0pk5eecr"]
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[ext_resource type="Script" path="res://levels/scripts/level_3.gd" id="1_6fiq4"]
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[ext_resource type="PackedScene" uid="uid://dn6aa6f2f4g4i" path="res://components/RulesComponent.tscn" id="2_qf6aq"]
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@ -15,6 +15,7 @@
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[ext_resource type="PackedScene" uid="uid://b7eeptlk47ymd" path="res://ui/UiComponent.tscn" id="13_cw1ps"]
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[ext_resource type="PackedScene" uid="uid://ct3c16xm33r2a" path="res://scenes/elements/drone_manager.tscn" id="14_mtjsg"]
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[ext_resource type="PackedScene" uid="uid://cwutwy11pityw" path="res://ui/LevelCompleteComponent.tscn" id="15_1jo0f"]
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[ext_resource type="PackedScene" uid="uid://b5whit1dshr3" path="res://ui/GameOverComponent.tscn" id="16_61bnh"]
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[node name="Level3" type="Node2D"]
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script = ExtResource("1_6fiq4")
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@ -184,3 +185,8 @@ visible = false
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z_index = 999
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offset_right = 1280.0
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offset_bottom = 720.0
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[node name="GameOverComponent" parent="." instance=ExtResource("16_61bnh")]
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z_index = 900
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offset_right = 1280.0
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offset_bottom = 720.0
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