Update drone placement logic, level loading functionality, and UI behavior. Set visibility of labels, manage mouse cursor changes, and handle game state for placing drones.
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8 changed files with 31 additions and 13 deletions
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@ -1,5 +1,7 @@
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class_name GameStateManager extends Node
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var placing_drone : bool = false
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var level_timer : float = 0.0
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var level_started : bool = false
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