Update drone placement logic, level loading functionality, and UI behavior. Set visibility of labels, manage mouse cursor changes, and handle game state for placing drones.

This commit is contained in:
Dan 2024-05-10 18:49:51 +01:00
parent b6cdb68b4e
commit f9865cf1fa
8 changed files with 31 additions and 13 deletions

View file

@ -1,5 +1,7 @@
class_name GameStateManager extends Node
var placing_drone : bool = false
var level_timer : float = 0.0
var level_started : bool = false