Graphics pass
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parent
51af0ea751
commit
fb47693a99
42 changed files with 821 additions and 95 deletions
10
scenes/elements/background.tscn
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10
scenes/elements/background.tscn
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[gd_scene load_steps=2 format=3 uid="uid://d1uawawum16b0"]
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[ext_resource type="Texture2D" uid="uid://dosamt1emh6o4" path="res://resources/textures/grass.png" id="1_neh17"]
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[node name="Grass" type="Sprite2D"]
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texture_repeat = 2
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position = Vector2(640, 360)
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texture = ExtResource("1_neh17")
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region_enabled = true
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region_rect = Rect2(0, 0, 1280, 720)
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15
scenes/elements/bee_spawner.tscn
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15
scenes/elements/bee_spawner.tscn
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[gd_scene load_steps=4 format=3 uid="uid://ddf2mkkw1trkj"]
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[ext_resource type="Script" path="res://scenes/scripts/bee_spawner.gd" id="1_uaq7f"]
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[ext_resource type="AudioStream" uid="uid://jdk681m35wt4" path="res://resources/SFX/bee.ogg" id="2_ghw8w"]
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[ext_resource type="AudioStream" uid="uid://dpgl5huwc4yl8" path="res://resources/SFX/mixkit-big-bee-hard-flying-sound-42.wav" id="3_w50i8"]
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[node name="BeeSpawner" type="Node2D"]
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script = ExtResource("1_uaq7f")
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[node name="BeeSound" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("2_ghw8w")
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[node name="BigBeeSound" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("3_w50i8")
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volume_db = -10.138
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71
scenes/elements/drone_manager.tscn
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71
scenes/elements/drone_manager.tscn
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[gd_scene load_steps=4 format=3 uid="uid://ct3c16xm33r2a"]
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[ext_resource type="Script" path="res://scenes/scripts/drone_manager.gd" id="1_jkvsa"]
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[ext_resource type="Theme" uid="uid://cpkvret5gi66h" path="res://resources/theme/game_theme.tres" id="2_l0re0"]
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[ext_resource type="Script" path="res://scenes/scripts/drone_controls.gd" id="3_idi5h"]
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[node name="DroneManager" type="Node2D" groups=["dronemanager"]]
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z_index = 50
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script = ExtResource("1_jkvsa")
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[node name="SpawnedDrones" type="Node2D" parent="."]
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[node name="Control" type="Control" parent="."]
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top_level = true
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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metadata/_edit_use_anchors_ = true
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[node name="MarginContainer" type="MarginContainer" parent="Control"]
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layout_mode = 1
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anchors_preset = 7
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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offset_left = -155.5
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offset_top = -31.0
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offset_right = 155.5
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grow_horizontal = 2
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grow_vertical = 0
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theme = ExtResource("2_l0re0")
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theme_override_constants/margin_left = 10
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theme_override_constants/margin_top = 10
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theme_override_constants/margin_right = 10
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theme_override_constants/margin_bottom = 10
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[node name="DroneControls" type="HBoxContainer" parent="Control/MarginContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_vertical = 10
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alignment = 1
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script = ExtResource("3_idi5h")
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[node name="SpawnDirector" type="Button" parent="Control/MarginContainer/DroneControls"]
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layout_mode = 2
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tooltip_text = "Place a director drone, these are the main drones that define the path bees should follow. The order bees should visit these drones can be defined by clicking on them."
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text = "Director"
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[node name="SpawnCollector" type="Button" parent="Control/MarginContainer/DroneControls"]
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layout_mode = 2
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tooltip_text = "Place a drone that encourages bees to collect pollen near this area."
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text = "Collector"
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[node name="SpawnDistractor" type="Button" parent="Control/MarginContainer/DroneControls"]
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layout_mode = 2
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tooltip_text = "Place a distracting drone that will (hopefully) divert threats attention so they ignore the bees."
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text = "Distractor"
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[node name="SpawnDancer" type="Button" parent="Control/MarginContainer/DroneControls"]
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layout_mode = 2
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tooltip_text = "Spawn a dancing drone that will encourage bees to leave the hive. Best to put this near to the hive. "
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text = "Dancer"
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[connection signal="pressed" from="Control/MarginContainer/DroneControls/SpawnDirector" to="." method="_on_spawn_director_pressed"]
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[connection signal="pressed" from="Control/MarginContainer/DroneControls/SpawnCollector" to="." method="_on_spawn_collector_pressed"]
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[connection signal="pressed" from="Control/MarginContainer/DroneControls/SpawnDistractor" to="." method="_on_spawn_distractor_pressed"]
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[connection signal="pressed" from="Control/MarginContainer/DroneControls/SpawnDancer" to="." method="_on_spawn_dancer_pressed"]
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