Commit graph

8 commits

Author SHA1 Message Date
Dan Baker
a62cd6018e Updated bee nectar gathering and game levels
The bee's nectar gathering now depends on the current flower nectar level. The return, deposit_nectar, die, and other functions have been updated to return void. Nectar requirements for each game level have been increased tenfold. A new variable 'flower_nectar_level' has been added to manage the amount of nectar in flowers. Also, several functions in GameStateManager were updated to include specific input parameters or return void.
2024-05-14 19:05:47 +01:00
Dan Baker
513b0c92a7 Refactor bee gather state and update game state
Removed unused code in the bee gathering function, enhancing readability. Also added a new boolean variable 'spawn_snails' in the game state reset function to control snail spawning.
2024-05-14 18:47:28 +01:00
Dan
d879ca30bd Add RulesComponent, GameRulesResource, and BeeDeath state. Update Bee entity with death animation. Include new textures for particles. Add Highlight animation to Beehive. 2024-05-09 15:08:57 +01:00
Dan
1da411cacd who the fuck knows 2024-05-08 17:06:15 +01:00
Dan
1c33ea2f59 Lots of colouring in 2024-05-08 14:03:38 +01:00
Dan Baker
07b63a8426 Removing a lot of logging 2024-05-05 18:08:50 +01:00
Dan Baker
bce75a9a97 Bee flying animation, dancing drone 2024-05-03 20:39:41 +01:00
Dan
752131c955 Bee State Machine 2024-05-03 15:43:05 +01:00